Thread: Chase Mode Not Working?
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November 18th, 2020, 00:05 #11
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I just want to bump this. Even after a few FGU updates and today's SW update, Chase Mode does not appear to work (rewatched DOSWALK's video, turned on chase mode, cards show as chase tokens on the map - but range is still as normal mode and complications do not post in chat on a Club action card).
SW: v5.2.9
FGU: 4.0.1 2020-11-11
The screen capture in the previous post is still accurate.
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November 18th, 2020, 14:54 #12"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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November 19th, 2020, 02:09 #13
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February 10th, 2021, 02:43 #14
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- Orlando, FL
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Any update on when/if this will be fixed? SW 5.2.14 in FGU still shows toggle button to enable Chase mode, but no box to enter range increment like in FGC appears.
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February 10th, 2021, 11:10 #15
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I think you need to enter the range increment in the section where you manage the grid details.
FGU_Grid.jpg
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February 10th, 2021, 11:21 #16"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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February 11th, 2021, 00:55 #17
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Brilliant! Even though I backed the Kickstarter, I've continued to use FGC and just started trying things out in FGU, so I'm still learning.
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April 17th, 2021, 18:02 #18
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Not sure if I'm doing something wrong, but while the Range is shown correctly when I draw a line pointer on a Chase map, it doesn't seem to apply the appropriate range modifiers to Shooting rolls.
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April 17th, 2021, 21:05 #19
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I tried to recreate this with two pcs shooting at each other and everything seems to work. I tested with each of the four ranges and all were fine.
FGU with SWADE 5.2.16 - Chase mode active, Distance Multiplier is set to 5, both combatants are in the CT and shooting rolls are made from "Combat" Tabs.
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April 21st, 2021, 18:33 #20
Hello, I'm having a weird problem here. I'm using the latest FGU version (Updated 10 minutes before writing this post) and the chase button appears to be disappeared.
Capture.PNG
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