DICE PACKS BUNDLE
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  1. #351
    Quote Originally Posted by micael View Post
    FRPG is very bugged at the moment after the last RMC/FRPG update- skill rolls from charactersheet (skill tab) are no longer possible without a error message appearing. Attack rolls are not affected.

    Thanks
    Micael
    Could you list out the extensions you have loaded? I am not getting any errors rolling skills from the skills tab with just the FRP extension loaded.
    aka Laendra

    (Discord: Laendra#9660)
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    OP: 3317036507 / 2369539

    My opinions are my own and represent no entity other than myself

    Extension Support Discord: https://discord.gg/gKgC7nGpZK

    Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.


  2. #352
    with the update yesterday from Ardem, the bugs are gone, thank you

  3. #353

    Join Date
    Jan 2023
    Location
    Reggio nell'Emilia, Italy
    Posts
    58
    Hi, how can I create a result table for a skill?
    I would like to create a custom skill with a custom static maneuver result table

  4. #354

    Join Date
    Jan 2023
    Location
    Reggio nell'Emilia, Italy
    Posts
    58
    Hi,
    how do you handle the training packages cost?

  5. #355

    Join Date
    Jan 2023
    Location
    Reggio nell'Emilia, Italy
    Posts
    58
    Hi Ardem,
    I have just created a campaign from scratch I get some bugs.
    - when I load the skills they are loaded blank (but if I click on the red crown icon, the details windows pop up) - I get an error about rmc script rules_skills. If I close and reopen, the error is still there, but I can see the skills names
    - when I add the new ranks, the total DPs are not affected
    - when I roll on a skill I get the table resolver showing only the range column and not the descriptions


    I have loaded just yoye ext and your modules

    [10/7/2023 6:54:02 AM] RULESET: RolemasterClassic
    [10/7/2023 6:54:02 AM] NETWORK STATUS: [Server] [Connected]
    [Server Type - LAN]
    [10/7/2023 6:54:16 AM] MEASURE: RULESETS LOAD - 13.5544095 - RolemasterClassic
    [10/7/2023 6:54:16 AM] MEASURE: EXTENSIONS LOAD - 0.1617438 - 1
    [10/7/2023 6:54:17 AM] MEASURE: MODULE LIST BUILD - 1.6658206 - 59
    [10/7/2023 6:54:17 AM] MEASURE: REFRESH IMAGE ASSETS - 0.0417054
    [10/7/2023 6:54:17 AM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0234724
    [10/7/2023 6:54:18 AM] MEASURE: REFRESH TOKEN ASSETS - 0.0607572
    [10/7/2023 6:54:18 AM] MEASURE: ASSET LIST BUILD - 0.127107
    [10/7/2023 6:54:19 AM] MEASURE: LOAD - PART 1 - 17.0196229
    [10/7/2023 6:54:19 AM] Campaign database backup created.
    [10/7/2023 6:54:21 AM] RULESET: Rolemaster Classic ruleset v2.3.11 (2023-10-03) for Fantasy Grounds
    Copyright 2020 SmiteWorks USA, LLC and Aurigas Aldeberon LLC
    [10/7/2023 6:54:21 AM] RULESET: Core RPG ruleset (2023-08-29) for Fantasy Grounds
    Copyright 2023 Smiteworks USA, LLC
    [10/7/2023 6:54:21 AM] EXTENSION: Rolemaster FRP extension V2.60(20/9/2023) for FGII RMC V2.3.9 ruleset. Author: Adam Sheridan.
    [10/7/2023 6:54:21 AM] MEASURE: LOAD - PART 2 - 1.9373991
    [10/7/2023 6:55:43 AM] MEASURE: MODULE LOAD - 5.0511025 - Creatures and Treasures
    [10/7/2023 6:56:06 AM] MEASURE: MODULE LOAD - 0.8127497 - FRP Arms Law
    [10/7/2023 6:56:07 AM] MEASURE: MODULE LOAD - 0.034462 - FRP Races
    [10/7/2023 6:56:11 AM] MEASURE: MODULE LOAD - 1.3892969 - FRP Spell Law
    [10/7/2023 6:56:18 AM] MEASURE: MODULE LOAD - 2.4361744 - Rolemaster FRP Rules
    [10/7/2023 6:59:21 AM] Campaign saved. (0s)
    [10/7/2023 7:01:01 AM] [WARNING] template: Could not find template () in class (charsheet_combat)
    [10/7/2023 7:01:18 AM] [WARNING] windowcontrol: Could not find frame (modifier) in control (ppmodifier) in class (charsheet_spells)
    [10/7/2023 7:01:18 AM] [WARNING] windowcontrol: Could not find frame (modifier) in control (modifier) in class (charsheet_spells)
    [10/7/2023 7:01:34 AM] [WARNING] textcontrol: Could not find font (sheettextsmall) in control (shortname) in class (charsheet_skillwindow)
    [10/7/2023 7:01:34 AM] [ERROR] Script execution error: [string "RolemasterClassic:scripts/rules_skills.lua"]:43: getValue: Invalid parameter 1

  6. #356
    Hi Ardem, at the moment there are quiete a few bugs in FRP extension:

    1. the category bonus from skills is not available till the DM is logged into every character skill tabs at least once

    2. how can I roll spell skill rolls for an NPC spellcaster during overcasting? In The Spell sheet of NPCs there is no skill bonus and if I drop the spell own base category into the NPC sheet it will wrongly use the performance skill category (Bard spell caster in spite spell maneuver is written inside)-
    3. I looked up the Spellists Essence Perception: In FRP/RMSS they are Utility Spells and in Spell Law RMC they are I m spells- you are referencing to Spelllaw which have wrong spellmarkers- meass in RMC a caster must make a Base attack roll and all people can make a >RR roll, if someone cast "presence"
    4. still one very big bug- in party sheet you can´t roll FRPG skill checks at all- all skills are named for RMC in scroll down menu- that is a really neat function for a group observation- but you find only perception which is of course not skilled at all
    Thanks
    Micael

  7. #357

    Join Date
    Jan 2023
    Location
    Reggio nell'Emilia, Italy
    Posts
    58
    Hi,
    anybody else is experiencing some issue with the extension?

  8. #358
    Hi,
    Only the ones I listed and you have to try these things in deep dive, because most of them are not used so often. Are these points functionable in your FRPG installation? But the problem with missing skill cost in new characters is known to ardem- because of changes in the RMC code lots of old tables are not functionable any more and you have to manually put in the skill cost now from the class tables. Because ardem is doing all the things without cost he has decided to use less time as before to fix bugs for this extension. I am also waiting a long time for reaction from his side.
    Thanks
    Micael
    Last edited by micael; November 4th, 2023 at 12:55.

  9. #359

    Join Date
    Jan 2023
    Location
    Reggio nell'Emilia, Italy
    Posts
    58
    I've checked and can confirm #3, #4.

    I'm still stuck in the skill dev. First time I load all primary skills, they are loaded without the name visible. second time (after closing and reopening), they are visibile, but the total spent DPs are not calculated.

    I've jsut loaded the latest ext and the modules referring to RMFRP.
    Attached Images Attached Images

  10. #360

    Join Date
    Jan 2023
    Location
    Reggio nell'Emilia, Italy
    Posts
    58
    I think an update has been released... now all works lke a charm.. thank you so much Ardem

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