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  1. #251
    Hay Ardem, where did you get the stats for the NPCs in the FRP.ext or are these from RMC?

    I notice that you have a Lvl 5 Fighter with only 65 Hits, and OB 80. These are not from the Master Character Table M-5.8 as a Lvl 5 Fighter has 109 Hits and OB 95.

    This is the only entry I have looked at in detail.

    Just wondering.

    Griffonbait
    Socially Distanced since 08/2008 C.E.

    Preferred Rule Systems:
    D&D (any); RM2, RMFRP; SM2, SM:P; PF2, SF;
    SWRPG (FFG); Genesys; L5R (FFG), WFRP (3rd Ed, FFG)

    Discord: Griffonbait#9296
    Ultimate Licenses: FGC + FGU

    My Timezone : Aussie Central Standard Time (ACST) (UTC +8.5)
    Playtime: Prefer 7:00 AM - 11:00 PM ACST
    Currently:
    GMing: SF Fortnightly, Sundays 1:00 - 5:30 PM [FGU]; RMFRP Weekly, Monday 10:30 AM - 4:30 PM [FGU];
    Playing:

  2. #252
    Ardem's Avatar
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    New version to work with 2.31 of RMC

    No Extra features from FRP side of things

    Base Attack Spell rolls not working yet, still looking into this issue.
    Last edited by Ardem; June 17th, 2021 at 04:48.
    ------------------
    Ardem

    Discord: Ardem#4756
    Teamspeak Server: ts3.varidan.com.au
    Ultimate Licencse: FGC/FGU

    Location: Sydney, Australia AEST (UTC +10 or +11 in DST)

    Campaign Currently Running: Greenbrook Rolemaster FRP (Weekly Wednesday 8.00pm-11.00pm), YouTube Stream


    Game/Ruleset created: Extinction Event
    Extensions created: Rolemaster FRP, XP Extension, Random Extension

  3. #253
    Ardem's Avatar
    Join Date
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    Sydney, Australia
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    Quote Originally Posted by Griffonbait View Post
    Hay Ardem, where did you get the stats for the NPCs in the FRP.ext or are these from RMC?

    I notice that you have a Lvl 5 Fighter with only 65 Hits, and OB 80. These are not from the Master Character Table M-5.8 as a Lvl 5 Fighter has 109 Hits and OB 95.

    This is the only entry I have looked at in detail.

    Just wondering.
    Yeah I believe they are just RMC stats, I guess I need to update these at some stage.
    ------------------
    Ardem

    Discord: Ardem#4756
    Teamspeak Server: ts3.varidan.com.au
    Ultimate Licencse: FGC/FGU

    Location: Sydney, Australia AEST (UTC +10 or +11 in DST)

    Campaign Currently Running: Greenbrook Rolemaster FRP (Weekly Wednesday 8.00pm-11.00pm), YouTube Stream


    Game/Ruleset created: Extinction Event
    Extensions created: Rolemaster FRP, XP Extension, Random Extension

  4. #254
    Quote Originally Posted by Ardem View Post
    Yeah I believe they are just RMC stats, I guess I need to update these at some stage.
    If you give me a format that you could import to make it easy, I can do that for you.

    Griffonbait
    Socially Distanced since 08/2008 C.E.

    Preferred Rule Systems:
    D&D (any); RM2, RMFRP; SM2, SM:P; PF2, SF;
    SWRPG (FFG); Genesys; L5R (FFG), WFRP (3rd Ed, FFG)

    Discord: Griffonbait#9296
    Ultimate Licenses: FGC + FGU

    My Timezone : Aussie Central Standard Time (ACST) (UTC +8.5)
    Playtime: Prefer 7:00 AM - 11:00 PM ACST
    Currently:
    GMing: SF Fortnightly, Sundays 1:00 - 5:30 PM [FGU]; RMFRP Weekly, Monday 10:30 AM - 4:30 PM [FGU];
    Playing:

  5. #255
    Ardem's Avatar
    Join Date
    Nov 2011
    Location
    Sydney, Australia
    Posts
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    A new FRPspellLaw.mod on the front page this will fix the Base Attack Spell issue.
    ------------------
    Ardem

    Discord: Ardem#4756
    Teamspeak Server: ts3.varidan.com.au
    Ultimate Licencse: FGC/FGU

    Location: Sydney, Australia AEST (UTC +10 or +11 in DST)

    Campaign Currently Running: Greenbrook Rolemaster FRP (Weekly Wednesday 8.00pm-11.00pm), YouTube Stream


    Game/Ruleset created: Extinction Event
    Extensions created: Rolemaster FRP, XP Extension, Random Extension

  6. #256
    Ardem's Avatar
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    Actually Griffon the details for the NPC are attached to the Creature and Treasure mod file and I have not touched this there is no FRP version currently.

    My recommendation you created your own campaign input all the details in the NPC section then export it to a FRP_NPC.mod. If you do this and share it I love a copy, for my games.
    ------------------
    Ardem

    Discord: Ardem#4756
    Teamspeak Server: ts3.varidan.com.au
    Ultimate Licencse: FGC/FGU

    Location: Sydney, Australia AEST (UTC +10 or +11 in DST)

    Campaign Currently Running: Greenbrook Rolemaster FRP (Weekly Wednesday 8.00pm-11.00pm), YouTube Stream


    Game/Ruleset created: Extinction Event
    Extensions created: Rolemaster FRP, XP Extension, Random Extension

  7. #257
    Quote Originally Posted by Ardem View Post
    Actually Griffon the details for the NPC are attached to the Creature and Treasure mod file and I have not touched this there is no FRP version currently.

    My recommendation you created your own campaign input all the details in the NPC section then export it to a FRP_NPC.mod. If you do this and share it I love a copy, for my games.
    Will do.

    Griffonbait
    Socially Distanced since 08/2008 C.E.

    Preferred Rule Systems:
    D&D (any); RM2, RMFRP; SM2, SM:P; PF2, SF;
    SWRPG (FFG); Genesys; L5R (FFG), WFRP (3rd Ed, FFG)

    Discord: Griffonbait#9296
    Ultimate Licenses: FGC + FGU

    My Timezone : Aussie Central Standard Time (ACST) (UTC +8.5)
    Playtime: Prefer 7:00 AM - 11:00 PM ACST
    Currently:
    GMing: SF Fortnightly, Sundays 1:00 - 5:30 PM [FGU]; RMFRP Weekly, Monday 10:30 AM - 4:30 PM [FGU];
    Playing:

  8. #258
    Quote Originally Posted by Ardem View Post
    A new FRPspellLaw.mod on the front page this will fix the Base Attack Spell issue.
    Ardem, you have not included the "hidden_images" directory in the FRPspellLaw.mod file and there is a bunch of missing file errors, e.g. "Ment-Seer-Past Visions.jpg"

    I also noticed the magnifying glass is missing in the individual skills windows.

    Cheers.
    Last edited by Griffonbait; June 18th, 2021 at 17:14.

    Griffonbait
    Socially Distanced since 08/2008 C.E.

    Preferred Rule Systems:
    D&D (any); RM2, RMFRP; SM2, SM:P; PF2, SF;
    SWRPG (FFG); Genesys; L5R (FFG), WFRP (3rd Ed, FFG)

    Discord: Griffonbait#9296
    Ultimate Licenses: FGC + FGU

    My Timezone : Aussie Central Standard Time (ACST) (UTC +8.5)
    Playtime: Prefer 7:00 AM - 11:00 PM ACST
    Currently:
    GMing: SF Fortnightly, Sundays 1:00 - 5:30 PM [FGU]; RMFRP Weekly, Monday 10:30 AM - 4:30 PM [FGU];
    Playing:

  9. #259
    Quote Originally Posted by Griffonbait View Post
    Ardem, you have not included the "hidden_images" directory in the FRPspellLaw.mod file and there is a bunch of missing file errors, e.g. "Ment-Seer-Past Visions.jpg"

    I also noticed the magnifying glass is missing in the individual skills windows.

    Cheers.
    The new FRPSpellLaw.mod version 2.34 file has many issues - no Paladin Base lists and my mentalist Bard can't access his lists either, I have had to revert back to version 2.30.


    I have found a few more issues:

    Half Soft Cover for Missile should be -40 - It appears combat does not identify the correct cover bonus based on the attack type; Melee, Missile, Directed Spell, etc.

    1. Development Points are not being calculated correctly if stat Temp is over 100. Please fix.

    2. Party Sheet - Inventory tab - Parcel Items

    Item ID isn't being used correctly for items in this window (GM always sees the true item names irrespective of PCs' setting). So many times I have spilled the beans on what an item's true name is because I don't know the item has not be IDed.

    Solutions:
    - Item ID needs to be indicated to the left of an item's name so the GM knows at a glance whether the PCs have identified it (i.e. they know the item's true name and correct description), rather than having to open each item separately to see if the ID is green.

    - Only ever indicate the non-ID name for non-IDed items (not a good solution - still the same problem for the GM, but in reverse).

    - Have another column with the non-ID name showing, but only if the item is not IDed by the PCs - if a name is in this column, the GM knows it has not been IDed and can see at a glance ID and non-ID names.
    Last edited by Griffonbait; June 21st, 2021 at 07:06.

    Griffonbait
    Socially Distanced since 08/2008 C.E.

    Preferred Rule Systems:
    D&D (any); RM2, RMFRP; SM2, SM:P; PF2, SF;
    SWRPG (FFG); Genesys; L5R (FFG), WFRP (3rd Ed, FFG)

    Discord: Griffonbait#9296
    Ultimate Licenses: FGC + FGU

    My Timezone : Aussie Central Standard Time (ACST) (UTC +8.5)
    Playtime: Prefer 7:00 AM - 11:00 PM ACST
    Currently:
    GMing: SF Fortnightly, Sundays 1:00 - 5:30 PM [FGU]; RMFRP Weekly, Monday 10:30 AM - 4:30 PM [FGU];
    Playing:

  10. #260
    Ardem's Avatar
    Join Date
    Nov 2011
    Location
    Sydney, Australia
    Posts
    874
    Yup I really stuffed up that mod file. I added to an old one, and some my changes gone all to craps I fixed a fair bit of it but I need to go over it with a fine tooth comb. However I uploaded a better version of the FRPspell.mod on the front page.
    ------------------
    Ardem

    Discord: Ardem#4756
    Teamspeak Server: ts3.varidan.com.au
    Ultimate Licencse: FGC/FGU

    Location: Sydney, Australia AEST (UTC +10 or +11 in DST)

    Campaign Currently Running: Greenbrook Rolemaster FRP (Weekly Wednesday 8.00pm-11.00pm), YouTube Stream


    Game/Ruleset created: Extinction Event
    Extensions created: Rolemaster FRP, XP Extension, Random Extension

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