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July 15th, 2020, 00:55 #31
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July 21st, 2020, 14:04 #32
- Join Date
- Nov 2018
- Location
- North East USA
- Posts
- 348
First i never understand folks that overly gripe about BETA software especially when the team working on it is communicating frequently what changes are going on and basically report on the status of each build as well as ask for feedback. Its literally a work in progress.
Now then i will use no other vtt besudes fg. I really like it quite a lot. The official support to many game systems was my initial draw before i even tried it. Foundry and other systems people bring up simply do not have the same level of support .particularly for dnd 5e my preferred system.
BUT the criticism about its UI is accurate. I agree it needs massive updating. Even simple things like...official dual monitor support over this 'well just stretch it over the other monitor" solution is awkward . No it should be designed for you to select elements of the ui and assign it for display on monitor 1 or 2. (If this happened it would be HUGE. I guarantee dms all over would love it...i would likely care less about other things being adressed in fact.)
Or even window resizing....i should be able to resize any window...including the CT....FULLY resize not like how it is now.
Thats just the simple things not even getting into the contols of interacting with the system and its features.Last edited by Mytherus; July 21st, 2020 at 14:09.
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July 21st, 2020, 17:52 #33
Resizing of Windows like sheet or combat tracker is configurable and depends on the design by the ruleset developer. Sometimes you don’t want things to be resized for various reasons, sometimes it is ok to give players this option.
But yes, there is room for improvement. I hope we will get there with unity.The past is a rudder to guide us, not an anchor to hold us back.
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July 21st, 2020, 18:00 #34
- Join Date
- Oct 2019
- Posts
- 71
I'd be happy if move within a map moved from middle mouse button to left (or even right).
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