Thread: Better Menus (CoreRPG, 5E/etc)
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January 14th, 2021, 17:26 #211
- Join Date
- Jul 2018
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- 220
Removed this post it was made in error.
Last edited by eporrini; January 14th, 2021 at 20:04.
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January 14th, 2021, 18:31 #212---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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January 14th, 2021, 20:03 #213
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- Jul 2018
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Celestian sorry for the confusion, I thought this was the 5e combat enhancer thread. Sorry!!
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January 30th, 2021, 15:40 #214
- Join Date
- Jul 2020
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- 269
I love this extension but have a slight problem. MBM just recently updated the traveller ruleset to add a new Menu and its not showing up in your menu dropdown. Is there something that needs to be done on your side?
Xargun
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January 30th, 2021, 18:23 #215
BetterMenus will gather all the menu entries added using the CoreRPG button system and list them. If the developer of the Traveller ruleset did not use this it will not show up.
These are the objects that BetterMenus looks through to add to the drop down.
Code:Desktop.aCoreDesktopStack["host"] Desktop.aCoreDesktopStack["client"] ...fgu Desktop.aCoreDesktopDockV4["live"] Desktop.aCoreDesktopDock["live"]
Code:MenuManager.addMenuItem("moduleselection", "", "sidebar_tooltip_moduleselection");
Code:MenuManager.addMenuItem("setup", "", "menu_setup_tooltip",Interface.getString("menu_setup_label"));
Code:--[[ This will add a custom menu/window item to the Menu button. sRecord The window class sPath The database node associated with this window (if any) sToolTip The tooltip string record, Interface.getString(sTooltip); Displayed when someone hovers over the menu selection sButtonCustomText The text used as the name for the menu. If doesn't exist will look for "library_recordtype_label_" .. sRecord ]] function addMenuItem(sRecord, sPath, sToolTip, sButtonCustomText)
Last edited by celestian; January 30th, 2021 at 22:53.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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January 31st, 2021, 23:22 #216
I'm guessing you mean the Spacecraft Combat Tracker, right? Until (or really iff I guess) MBM updates Traveller to implement the S CT that way, you could always drag S CT to a shortcut at the bottom then turn on the Better Menus extension. You'll still have full access to the S CT from that shortcut, whether it is showing in the menu or not.
Last edited by grimmlock; January 31st, 2021 at 23:25.
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February 3rd, 2021, 00:50 #217
Hi,
I was using:
Code:if User.isHost() then DesktopManager.registerStackShortcut2("button_shipct", "button_shipct_down", "sidebar_tooltip_shipct", "ct_ship_combat","combattracker"); else DesktopManager.registerStackShortcut2("button_shipct", "button_shipct_down", "sidebar_tooltip_shipct", "shipcombattracker_client","combattracker"); end
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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February 18th, 2021, 02:25 #218
Hi there! I'm running into a minor issue when trying to access the "library" from the menu. This is for 5e and the only other extensions I use that affect the sidebar are Motte's darkness theme and RFIA. script error.png
Not a big deal to me I hardly use the Library button but in case others do...I only noticed this behavior after running the recent ruleset update.
Big fan of all your extensions by the way!
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February 18th, 2021, 03:13 #219
Getting the same error as Charmov (in 4e ruleset).
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February 18th, 2021, 23:49 #220
getting this error.
bettermenues.PNG
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