Thanks Talyn, I really haven't spent much time checking out all the rulesystems included with purchase but it's good to know.

I'll add in some conversions looking for and converting the entity code for the range listed. Currently it is what is listed in the first post, but expect an update soon-ish.
On a related note Modules created in classic convert them to the entity code, but modules created in UNITY does not (however the default font used with corerpg supports those characters).