Thread: New to FG Considering FGC vs FGU
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May 10th, 2020, 19:30 #11
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May 10th, 2020, 23:10 #12
- Join Date
- Nov 2018
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- 5
I would like to add that I have had FGC for over a year and a friend of mine just got FGU with starfinder. I have been helping him navigate it because they are very similar in ways. A subscription for a couple months to FGC will give you and your players a great feel and knowledge of the program then when FGU is ready and stable just transfer your campaign over learn the new stuff they added and keep gaming.
FG is a great program and it would be a shame if you or your players got a bad taste in your mouth with FGU still in beta.
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May 11th, 2020, 06:02 #13
I do have another question and sorry for the many questions. If I purchase the FGC total subscription @ $9.99 per month and want to upgrade to purchasing the full package, am I able to do that or do I have to do 1 or the other....Just want to make sure that I understand the platform before investing the full amount of $140 first and paying the monthly subscription seems the way to go to try it out with all of the bells and whistles.
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May 11th, 2020, 06:52 #14
If you purchase the FGC Ultimate subscription it does not prevent you from purchasing a One-Time license (of any type) whenever you want. But, you will not get a credit for the months you have paid the subscription and you will not get a discount on any type of future license purchase.
So, you can get a subscription and then later buy the one-time license, but the money you paid for the subscription is spent, and the price of the one-time license will be whatever the standard price is at that time.
If you just want to be sure that if something doesn't work out, you can buy a one-time license from the FG Store and you will then have 30 days to ask for a full refund, no questions asked.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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May 11th, 2020, 06:55 #15
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May 14th, 2020, 13:41 #16
- Join Date
- Sep 2018
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- 12
Just to help anyone do that on FGU and avoid my mistake. FGU needs UDP 1802 forwarded for the direct connection. I had configured the portforward as TCP only initially and it took a while for the penny to drop why it worked for FGC and not FGU. Now working fine, though.
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May 17th, 2020, 19:05 #17
- Join Date
- Mar 2020
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- 18
I have no basis with FGC so take that into account.
As a fairly new customer and with a group of players new to VTT's in general.
I chose FGU so that the players will learn the newer system. Because none of us have anything to compare too the so far minor issues around the Beta have not impacted us.
In fact since all of my players have played MMOs we are all pretty used to the vagaries of software choosing to not work today. So that may be an advantage my group has. Everyone saying your ability to live with issues may be a deciding factor are correct.
And everyone is saying that FGU will work the same as FGC but I have already ran into issues where some things built for FGC don't work in FGU. This enforces my choice to go with the new platform.
Just my thoughts on the subject.
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