Thread: 5E - Aura Effects
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July 20th, 2021, 00:28 #501
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I found an incompatibility with another extension. I know there's never an expectation for these things to get along, but thought you might want to know.
When Aura Effects is used with 5e - Roll for Initiative Addon by Houndy, the aura effect is applied twice when 'Manual Save Rolls' is 'On' for PC or NPC.
Display text in the chat window:
[SAVE] Wisdom [EFFECTS +5] [EFFECTS +5]
This does not happen when the manual rolls are off.
Thanks for your work on your extensions, they're quite useful.
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July 20th, 2021, 00:35 #502
Are you also using this extension?
bmos' extensions
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July 20th, 2021, 00:37 #503
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No. I do not own it.
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July 20th, 2021, 00:43 #504bmos' extensions
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July 20th, 2021, 00:57 #505
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I just confirmed with 5e RFIA v0.19 and Aura v1.4 and all other ext's disabled. FGU with current update, 4.1.4.
AURA: 10 friend; Protection; SAVE: 5
If there's any other test I can run for you, let me know.
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July 20th, 2021, 01:03 #506bmos' extensions
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July 20th, 2021, 02:40 #507
I found this issue with the RFIA by itself. Some where around page 17 we started to report the issue. This might be that coming through auras?
https://www.fantasygrounds.com/forum...d-skill/page17
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July 20th, 2021, 07:39 #508
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if you are accessible, would really like a bit of guidance. Are there obstacles at the IF declaration with the charisma effect?
Or (more likely), how am I coding this incorrectly?
procreate for pcLast edited by Falkners; July 20th, 2021 at 07:41.
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July 20th, 2021, 10:41 #509bmos' extensions
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July 20th, 2021, 15:49 #510
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Looks like you're right. I guess I haven't been using effects to drive this sort of thing until I tried the Aura ext. bmos, looks like you're off the hook Although, if you're not getting the effect duplication with manual roll set to 'on', you might have found a solution to RFIA's issue.
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