Thread: 5E - Aura Effects
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April 22nd, 2024, 00:34 #1121
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April 22nd, 2024, 00:51 #1122
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Good Day Chivalrious1
Looking at the documentation for BCEG it shows for Spirit Guardians:
Spirit Guardians; (C); AURA: 15 enemy,neutral,single; ($) Spirit Guardians; IF: FACTION(!self); SAVEA: [SDC] WIS (M) (H); SAVES: [SDC] WIS (M) (H); SAVEDMG: 3d8 radiant
That is with BCEG loaded.
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April 22nd, 2024, 14:25 #1123
When diagnosing problems with AURA/BCE(G), remember the following
Aura just defines an area of effect, nothing more. That means that everything after the AURA clause will be applied to tokens in the defined area. So if that isn't working correctly, then something is wrong with the AURA clause.
If the effect is applied correctly depending how your Aura area of effect is set up, AND the applied effect doesn't work like you want, then something is wrong with your BCE(G) coding, or any coding for that matter, doesn't have to be BCE(G).
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April 22nd, 2024, 16:40 #1124
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