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  1. #1

    Join Date
    Mar 2020
    Location
    Grand Rapids MI
    Posts
    43

    is there an example adventure for M&M or pre made heroes

    I am fairly impressed with 5ed on FGU. Is there any pre made content made for Mutants and Masterminds available?

  2. #2
    In the test version, there are two scenarios present in the GM's side of the Hero's Handbook with NPCs made. The archetypes are present as NPCs, but can be easily set up as PCs. Also there is a random generator available through the player's side of the Hero's Handbook that can help make a hero based on the archetype you choose.

    I'm not aware of such things available in the Live version.
    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  3. #3
    One of the sample adventures would be awesome! I have been really looking for some good premade heroes or even villians. Right now trying to get players started, everyone is struggling with the system and FG Unity implementation. If I had some good xml heroes that would be great to get everyone a test run. I need to look through the FG rules but haven't had any luck pulling one of the prebuilts to a hero. I really need to read the wiki again. If anyone knows of any resources that would be great.

    Thanks
    Last edited by bawsr; September 30th, 2020 at 02:46.
    GM Ultimate license FGC and FGU

    Currently Running Secrets of Saltmarsh (with lots of extra adventures) Level 8 characters 5 players FGC

    Currently running Serpent Isle (with extras) Level 3 Characters 5 players FGU

    Playing in a homebrew Critical Role Campaign (FGC)

    Prepping for a Mutants and Masterminds game in FG Unity

  4. #4
    There are two adventures supplied with the rulebook (GM) and the reference manual has the archetypes you can let your players choose. They all start at power level 10 I believe.
    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  5. #5
    Thanks I will have to see if I can help a character build something from it. My challenge is that I am still very shaky on the rules but need some time with it Been running 5e for years but trying to apply that experience is something I will have to work. I will load it up and see if I can find those adventures.
    GM Ultimate license FGC and FGU

    Currently Running Secrets of Saltmarsh (with lots of extra adventures) Level 8 characters 5 players FGC

    Currently running Serpent Isle (with extras) Level 3 Characters 5 players FGU

    Playing in a homebrew Critical Role Campaign (FGC)

    Prepping for a Mutants and Masterminds game in FG Unity

  6. #6
    It would be cool to have the base archetypes as pregens or importable pc's.

  7. #7
    vegaserik, that does sound good. I wonder if I can create the characters and upload them somewhere? It would make my life a lot easier.
    GM Ultimate license FGC and FGU

    Currently Running Secrets of Saltmarsh (with lots of extra adventures) Level 8 characters 5 players FGC

    Currently running Serpent Isle (with extras) Level 3 Characters 5 players FGU

    Playing in a homebrew Critical Role Campaign (FGC)

    Prepping for a Mutants and Masterminds game in FG Unity

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