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  1. #1

    Instant Dice - Disable Rolling Animation

    Hi All,

    This extension allows to make any roll initiated by (double)-clicking or hotkey instant, by disabling rolling animation.
    You can still use animated roll, by drag-and-dropping the dice to the chat window.
    The setting can be enabled / disabled in options any time on each individual client basis.

    Compatible with FGU and FGC.
    Based on CoreRPG so should work on any ruleset.



    If you like the extension and would like to support me you can buy me a coffee:

    Buy me a coffee (5$)




    In case you find any bugs, please let me know.

    Versions:
    1.0: Initial release
    1.1: Removed unused hooks, should improve compatibility
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    Last edited by xelab; October 7th, 2020 at 20:58.

  2. #2

  3. #3
    Nice job! In my test games, this might be useful. But I suspect my players would mutiny if I tried using it in an active game.

    Does it roll or is it instant if you drag the roll to a token on a map?
    Fantasy Grounds Unity may be official now, but its release may take a while yet.

  4. #4
    Zacchaeus's Avatar
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    Quote Originally Posted by Three of Swords View Post

    Does it roll or is it instant if you drag the roll to a token on a map?
    Read the second line of the first post.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the wish list http://fg2app.idea.informer.com/

  5. #5
    Quote Originally Posted by Three of Swords View Post
    But I suspect my players would mutiny if I tried using it in an active game.
    Please also note, this is per client setting, so you can disable it for yourself as GM, but allow some of the players to enable it (only) for themselves

  6. #6
    Thanks for the info, both of you. Guess I should read more, and have more caffeine, before posting.
    Fantasy Grounds Unity may be official now, but its release may take a while yet.

  7. #7
    Version 1.1: removed unused hooks, should improve compatibility.
    I would be really surprised if there are any conflicts at all now.

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