DICE PACKS BUNDLE
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  1. #341
    Quote Originally Posted by ProfDogg View Post
    Loaded a 10 into the jewel. Then selected 5d20 from the 20-sided die. Results = Attachment 55342 . That is how I handle NPC attacks (where you have to add the stat to the Expertise category for your TN). I then loaded a 10 into the jewel and rolled an Acrobatics check off a PC sheet. TN should have been 11 based on the stats but it instead added 10 to the TN to make the new target number 21. Results = Attachment 55343 . I'd never done that off a PC sheet before though bc it usually just auto-calculates it (i.e. in this case the 11) and you don't add mods to PC rolls in general so I don't know what it did before.
    It's cause you're rolling the dice, you don't do that in Conan. You drag the jewel onto the chat window to roll. To add dice you click on the green dice under the jewel. If you roll from the dice it's going to work like the modifier box that it replaced.

  2. #342
    Quote Originally Posted by vegaserik View Post
    It's cause you're rolling the dice, you don't do that in Conan. You drag the jewel onto the chat window to roll. To add dice you click on the green dice under the jewel. If you roll from the dice it's going to work like the modifier box that it replaced.
    Thank you! I had forgotten that's how that feature worked... Much obliged...

  3. #343
    Quote Originally Posted by ProfDogg View Post
    Thank you! I had forgotten that's how that feature worked... Much obliged...
    You're welcome! It's not the most intuitive way of doing things. I really wished they had a chance to redo the ruleset but that looks very unlikely at this point.

  4. #344
    ShotGun Jolly's Avatar
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    Like some of the subtle changes in the Ruleset!

    I might just start running Conan again!

  5. #345
    Quote Originally Posted by ShotGun Jolly View Post
    Like some of the subtle changes in the Ruleset!

    I might just start running Conan again!
    What changed?

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