DICE PACKS BUNDLE
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  1. #211
    Valyar's Avatar
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    Could you also finally fix things reported and pending for months?
    Last edited by Valyar; April 1st, 2021 at 15:17.
    The past is a rudder to guide us, not an anchor to hold us back.

  2. #212
    FG_Dave's Avatar
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    Quote Originally Posted by Sunspoticus View Post
    Investigating... I'll be making changes to the map packs in an upcoming release. This and a few other issues will be addressed.
    Thanks so much!
    David Middleton
    SmiteWorks USA, LLC

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  3. #213
    ShotGun Jolly's Avatar
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    Are you going to add the zone lines back on the maps? So they will be as originally designed?
    Last edited by ShotGun Jolly; April 2nd, 2021 at 06:42.

  4. #214
    Been getting the following error the last several weeks any time we manipulate things in the combat tracker.

    Code:
    [4/21/2021 10:41:59 PM] [ERROR]  Script execution error: [string "ct/scripts/clientct_entry.lua"]:15: attempt to index global 'init' (a nil value)
    Full log attached.
    Attached Files Attached Files
    "Everything started as somebody's daydream." -- Larry Niven

  5. #215
    Quote Originally Posted by Netzilla View Post
    Been getting the following error the last several weeks any time we manipulate things in the combat tracker.

    Code:
    [4/21/2021 10:41:59 PM] [ERROR]  Script execution error: [string "ct/scripts/clientct_entry.lua"]:15: attempt to index global 'init' (a nil value)
    Full log attached.
    When was the last time you did an update? That error was patched out some time ago.
    Wesley Toma-Lee
    Lead Developer
    Nerd Eye Industries
    https://www.nerdeyeindustries.com

  6. #216
    Valyar's Avatar
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    Quote Originally Posted by Valyar View Post
    Could you also finally fix things reported and pending for months?
    Any news on future updates?
    The past is a rudder to guide us, not an anchor to hold us back.

  7. #217
    Quote Originally Posted by Valyar View Post
    Any news on future updates?
    No updates at the moment, but we are working on them as quick as we can.
    Wesley Toma-Lee
    Lead Developer
    Nerd Eye Industries
    https://www.nerdeyeindustries.com

  8. #218
    Quote Originally Posted by statik37 View Post
    When was the last time you did an update? That error was patched out some time ago.
    We're running v1.78.031621 of the ruleset.

    version_info.PNG
    "Everything started as somebody's daydream." -- Larry Niven

  9. #219
    Trenloe's Avatar
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    Great to see an update going out today!

    Not so great to get the following errors when I open an NPC record - either from the campaign data list or from the Combat Tracker (FGC and FGU, no extensions) - was fine immediately before the update today.

    Code:
    Script Error: [string "campaign/scripts/npc_header.lua"]:14: attempt to index global 'nonid_name' (a nil value)
    Script Error: [string "campaign/scripts/npc_header.lua"]:14: attempt to index global 'nonid_name' (a nil value)
    Script Error: [string "campaign/scripts/npc_main.lua"]:37: attempt to index global 'divider' (a nil value)
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  10. #220
    Quote Originally Posted by Trenloe View Post
    Great to see an update going out today!

    Not so great to get the following errors when I open an NPC record - either from the campaign data list or from the Combat Tracker (FGC and FGU, no extensions) - was fine immediately before the update today.

    Code:
    Script Error: [string "campaign/scripts/npc_header.lua"]:14: attempt to index global 'nonid_name' (a nil value)
    Script Error: [string "campaign/scripts/npc_header.lua"]:14: attempt to index global 'nonid_name' (a nil value)
    Script Error: [string "campaign/scripts/npc_main.lua"]:37: attempt to index global 'divider' (a nil value)
    Static has been working that issue, so expect a resolution soon.

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