STAR TREK 2d20
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  1. #11
    Thank you, yes, I discerned that from the video. The assets in the video seem to be in an area (or totally different from FGU Beta) than I can find. In short, I'm missing the cave wall asset. Am I looking in the wrong place for it?

  2. #12
    oki, I shortly took a glimpse into that video: That is a very old video, forget that one rather look here: https://www.youtube.com/user/smiteworksprez/videos and two of the most recent videos (https://www.youtube.com/watch?v=dVdiDA-jKp4&t=5s and https://www.youtube.com/watch?v=SrpkS3kQbqQ) are about what you want to do, too In essence, all the images you want to use are now under assets (where the tokens button was) When you used FGC, then you should almost completely forget what you have learned about images Therefore really important to either read the wiki or look here, https://www.fantasygrounds.com/forum...-do-I-in-Unity, especially the first video

  3. #13
    Thanks for the continued replies.

    I've watched both videos. Both use tiles. The second makes use of a wall asset. This is the asset I can't find - no cave wall asset present on my system. Where do I get that?

    And where does one get the tiles/walls/floors, etc., sets? I looked briefly in the store couldn't easily locate them if any are available...
    Last edited by JMunsonII; April 10th, 2020 at 20:26.

  4. #14
    Aaah, so your question is just about finding that one asset? I thought that you were also asking how to use impromptu mapping Sorry for the confusion

    Except the assets coming with the kickstarter there are only two assets so far for such a usage: https://www.fantasygrounds.com/store...r&los=1&sort=1

    The way how I was able to find them: Filter by the type "Map module" and toggle the box about prepared LoS for FGU (these modules are basically FGU only; to avoid getting FGC modules rather toggle that box)

    About the cave asset: I searched through the assets with "cave" under "all" and I get a lot of cave walls; reading your first post, I wonder why you do not see these walls? Seemingly only floors? (these I got already via the Kickstarter, so, you should have them, too, all of them seem to be in the Shockbolt Cave assets)
    Last edited by Kelrugem; April 10th, 2020 at 20:48.

  5. #15
    Just did the search for Cave. They're in Shockbolt. Which, honestly, I did look in before I wrote this post... :O :O :O :smh: Really, I did!!!! All I saw were floors and tiles, no walls originally!!! And now I'm confused as to why I couldn't see that before...

    'Course, I'm looking on my Mac, which i only use for testing/reading, as my actual campaign stuff is done on my PC. So I'll check that later...

    Thanks for the patience!!!

  6. #16
    Quote Originally Posted by JMunsonII View Post
    Just did the search for Cave. They're in Shockbolt. Which, honestly, I did look in before I wrote this post... :O :O :O :smh: Really, I did!!!! All I saw were floors and tiles, no walls originally!!! And now I'm confused as to why I couldn't see that before...

    'Course, I'm looking on my Mac, which i only use for testing/reading, as my actual campaign stuff is done on my PC. So I'll check that later...

    Thanks for the patience!!!
    hehe Maybe some download issue which fixed itself at some point? have fun with them

  7. #17
    OK, now I see why I didn't see them before - I wasn't looking in the Tiles->Cave bag. I expected they would be in the Walls bag, so I didn't think to look in Tiles...

  8. #18
    Quote Originally Posted by JMunsonII View Post
    OK, now I see why I didn't see them before - I wasn't looking in the Tiles->Cave bag. I expected they would be in the Walls bag, so I didn't think to look in Tiles...
    ah, okay Yeah, rather search through all, that is what I always do The theme bags seem to have everything for that theme, such that these do not arise in the other bags, even when it would fit

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