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  1. #251
    How do I set up the effect of a special weapon like the holy avenger? Does the effect have to be coded outside the weapon on the Action tab? Or can this be added to the weapon? If coded outside the weapon, is there a simple way to make the effect occur when only the holy avenger weapon is used?

  2. #252
    Zacchaeus's Avatar
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    No, effects go on the actions tab. You would need to add the effect when the weapon is used and remove it if it isn't being used. You can use this extension which allows effects to be added to weapons and only come into force if the weapon is used. https://www.fantasygrounds.com/forum...cs-characters)
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #253
    How do I add a table to someone's actions in 5e character sheet?

    For example, if I wanted to let them roll the sorcerer wild magic table from the character's action tab. Or roll from one of the bags of tricks?

    If a table can't be added, is there a way to add a straight dice roll? Basically to let them click in their character sheet rather than dragging the dice from the bottom so they don't have to remember which die type it is?

  4. #254
    Zacchaeus's Avatar
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    No, you can’t link a table to the character sheet, nor make a roll from it. You can however drag the dice roller from the table into one if the quick bar slots to enable a quick roll from there.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #255

  6. #256
    Rolling Tables from Action Tab

    I am new to this and am not confident I am full comprehending the question, but such as it is

    Not sure if this is what you are wanting burnmelt, but it seems like it may suffice for what you want?

    I created a Feature called [PC Tables] then added a couple of tables to it (Wild Magic Surge and Tan Bag of Tricks). PCTablesFeature.JPG TablesonFeature.JPG

    I then created the Feature on the Actions tab calling it [PC Tables / Table). PCFeatureOnActionsTab.JPG

    I am able to open this on the Actions tab and roll from the tables as a PC. TableOnActionsTabAsPC.JPG

    Hopefully that was helpful?
    Last edited by Smithicus; December 2nd, 2020 at 03:13.

  7. #257
    Quote Originally Posted by Zacchaeus View Post
    No, effects go on the actions tab. You would need to add the effect when the weapon is used and remove it if it isn't being used. You can use this extension which allows effects to be added to weapons and only come into force if the weapon is used. https://www.fantasygrounds.com/forum...cs-characters)
    Thank you! This worked out quite nicely!

  8. #258
    Why is the image resolution in unity is not better? Just bought the Sword Coast Adventurer's Guide book and the map of Faerun looks like **** when you zoom in. I thought this was not going to be an issue in FGU

  9. #259
    Zacchaeus's Avatar
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    Quote Originally Posted by zohret View Post
    Why is the image resolution in unity is not better? Just bought the Sword Coast Adventurer's Guide book and the map of Faerun looks like **** when you zoom in. I thought this was not going to be an issue in FGU
    Welcome to FG.

    All modules need to be backward compatible with Classic and so the modules are the same for both Unity and Classic.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #260
    How do I change the ROOT list of languages in 5E?

    For example, if I wanted some intelligent slime (they do exist - even today), how can I change the root language to Slimish, as opposed to Common, Primordial, or Elvish, etc?

    This would allow sub-languages to derive from the same new root: Green slime, Purple pudding, Scintillating Ooze and such.

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