STAR TREK 2d20
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  1. #11

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    If I did this correctly, these should be the only major patches. (Emphasis on 'should' since without source files I had to hunt for everything one at a time by hand so it wouldn't surprise me at all if I missed something.) Hopefully that's the case, and all future patches will just be minor hotfixes and tweaks.

    I'll need to look at those two standalone adventures, although those are technically BBGE adventures so I don't know that I'll necessarily switch them over to SWADE.

  2. #12
    I've been going over the Beasts & Barbarians Steel Edition GM Guide, and one thing listed in the stores description seems to elude me. From the description in the store:

    > A fully-fledged character generator.

    I'm assuming I'm looking right past it, thanks for any pointers.

  3. #13
    qdwag's Avatar
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    I’m keen to find out as well~!

  4. #14

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    If the publisher doesn't have their own product page (and in this case, GRAmel still only has Golden Edition on their own site!) SmiteWorks takes the description from the DriveThruRPG product page. The GM Guide does say it includes a "fully-fledged character generator" but no such thing exists. Closest thing I can think of would be the "Character Tales" chapter which has some optional concepts for character development.

    In any case, no character creation automation exists beyond what is already in Savage Worlds.

  5. #15

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    GM & Player Guides
    • [Added] Links to this forum thread on the 'Fantasy Grounds Edition' page.

  6. #16
    Quote Originally Posted by Talyn View Post
    GM & Player Guides
    • [Added] Links to this forum thread on the 'Fantasy Grounds Edition' page.
    Thanks a lot for the hard work! Looking forward to also having the archetypes/pregen added to the ruleset. That will save quite a bit of time for lazy GMs like me...

  7. #17
    goodmanje's Avatar
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    Looking forward to this!!

  8. #18

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    Quote Originally Posted by goodmanje View Post
    Looking forward to this!!
    To ... what?

  9. #19
    Hi Tal, here is the copied error text:

    Runtime Notice: Host session started
    Ruleset Notice: Campaign database backup created.
    Script Error: [string "desktop/scripts/widgetfactory_parry.lua"]:35: attempt to index local 'control' (a nil value)
    Script Error: [string "desktop/scripts/widgetfactory_toughness.lua"]:35: attempt to index local 'control' (a nil value)


    The steps have been:
    - Launch FGC
    - Create a new Campaign
    - Ruleset: Savage Worlds
    - Setting: Beasts & Barbarians Steel Edition
    - Theme: Beasts & Barbarians Steel Edition
    - Open Character selection screen
    - Clicking the green +
    -> Error occurs

    Also, I think the writing on the UI buttons on the right side (Items, Vehicles, Encounters, Buildings) is a bit misplaced in the Theme: B&B Steel Edition. It appears to be to low and touch the button graphics. This is not the case in the B&B Gold Edition Theme, there the text is in the middle of the button.

  10. #20

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    Setting Extension
    • [Added] Campaign Setup support

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