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March 31st, 2020, 15:30 #1
- Join Date
- Jul 2007
- Posts
- 177
Small but important issue with RMC
As I tried to setup a new campaign in RMC using FGU, it came to my attention that the "Rank Bonus" of the skill "Body Development" can't be modified, effectively forcing us to use the "Level", "Item", "Special" and "Miscellaneous" fields to enter a character's max HP. Of course this also means that it's up to the players to manually apply the % modification based on their character's CO bonus, instead of having the sheet automatically do it for them.
I don't know the first thing about coding so I can't say much more, but considering that it's the only "Rank Bonus" value that the player must enter manually, my guess is that it was simply overlooked and it's hopefully a simple thing to fix.
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March 31st, 2020, 19:08 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,564
I'm forwarding to the RMC developer to help investigate, since I'm not familiar with the game system.
Regards,
JPG
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March 31st, 2020, 21:33 #3
- Join Date
- Apr 2011
- Posts
- 2,253
Thanks for letting me know. The field is supposed to change from read only when the skill calculation is Hits or Man and it isn't changing. I will work with Moon Wizard to track it down.
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April 16th, 2020, 18:26 #4
- Join Date
- Apr 2011
- Posts
- 2,253
The latest version on the test server should fix this issue.
Dakadin
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