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March 26th, 2020, 23:30 #1
- Join Date
- Jan 2019
- Posts
- 81
Nimble dodge or dueling parry - how to setup?
How can I activate either Nimble Dodge or Dueling Parry in FG Classic to provide the AC bonus it's supposed to provide without adding it manually each time it's used?
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March 26th, 2020, 23:49 #2
Use effects. Info on effects here: https://www.fantasygrounds.com/wiki/...PFRPG2_Effects
Plus also see the drag and drop actions, powers and spells module in the sticky modules thread.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 27th, 2020, 04:47 #3
- Join Date
- Jan 2019
- Posts
- 81
I am brand new at this and have not coded before. I could use some help.
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March 27th, 2020, 07:46 #4"When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."
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March 27th, 2020, 07:49 #5
Setup a spell category called abilities or something amd set them up as "spells" or "powers" spontaneous cantrips
"When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."
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