5E Product Walkthrough Playlist
  1. #1

    Module Creation: FG or straight to XML?

    I was curious how many people create their modules straight from XML source or if anyone uses the functionality of FG to make their entire module?

  2. #2
    Stuart's Avatar
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    Aug 2005
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    I use a combination - straight into FG for 90%, into campaign db.xml for tables.

  3. #3

    Module Creation: FG or straight to XML?

    Well I suppose that means I should learn XML...how much will I benefit from that?

  4. #4
    if anyone likes to test my simple moduleeditor then please send me your email.
    you can open an save the db.xml an edit it including copy/paste.

  5. #5
    I'm kinda interested, shoot it my way, [email protected]
    Alea Iacta Est
    The Die is Cast!

  6. #6
    Oberoten's Avatar
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    May 2006
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    I sent a PM but tiread as I am...
    Forgot the whole E-mail thing.
    [email protected]
    For your Ars Magica needs :
    https://fgrepository.com




    Atque in perpetuum frater, Ave atque vale.

  7. #7

    Join Date
    Mar 2006
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    Quote Originally Posted by DrClarke
    I was curious how many people create their modules straight from XML source or if anyone uses the functionality of FG to make their entire module?
    Currently I use both. I will build a skeleton in FG of the encounters using just the encounter names and then go into the xml and add the data. Mostly I do this because I can cut and paste easily into the xml and since I build the xml skeleton in FG I don't have to worry about the xml tags much. You can build everything in FG but I find the poor cut and paste support to be too slow for my taste.

    As Stuart, mention you do have to do tables in the xml, but tables in modules are fairly rare.

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