1. #1

    I Need Help With Mods

    Can anyone tell me how do i run a mod. file?? i put it in the modules directory but then what did i do to make it work??? Please help me with this...
    Religion is an insult to human dignity.
    With or without it you would have good people doing good things and evil people doing evil things.
    But for good people to do evil things, that takes religion...

  2. #2
    If it's set up correctly you should be able to activate it from the 'modules' button (one of the little cluster of buttons at the tpo-right of the desktop)

    If your module doesn't show up in the list of modules then it's possibly because the rulesets differ.
    To check this: copy the .mod file, rename it to .zip and extract the contents. Look at the definition.xml file it should look something like this
    Code:
     
    <?xml version="1.0" encoding="iso-8859-1"?>
    <root version="1.05">
     <name value="Temple of the Toad" />
     <ruleset name="d20" />
    </root>
    The ruleset name needs to match the ruleset of your campaign.

    Theres some more info in this thread http://www.fantasygrounds.com/forums...eset#post23383 that might also be relevant to your situation.
    Have copied the most relevant bits here:
    Quote Originally Posted by joshuha
    I think if you put the following in the base.xml file of your ruleset it will accept modules from d20 ruleset. Just make sure you know everything is compatible.

    <importinfo>
    <acceptfrom ruleset="d20" />
    </importinfo>
    Work Less, Game More!

  3. #3
    eheheh Thanks it works!! all i have to do is enter with the right ruleset bah so easy thanks Toadwart.
    Religion is an insult to human dignity.
    With or without it you would have good people doing good things and evil people doing evil things.
    But for good people to do evil things, that takes religion...

  4. #4
    Tell me one thing...the mods that don&#180;t work have a "d20-ae" can i change this to make it work with one of the rulesets that i have??
    Religion is an insult to human dignity.
    With or without it you would have good people doing good things and evil people doing evil things.
    But for good people to do evil things, that takes religion...

  5. #5
    Quote Originally Posted by Blue Haven
    Tell me one thing...the mods that don΄t work have a "d20-ae" can i change this to make it work with one of the rulesets that i have??
    You can - but its a lot of goofin around with the file. As its possible there are links in the module that will only work with the AE ruleset.

    There are people round these parts that have more knowledge with this kinda thing than I - so they may be better able to assist you
    Also check out Kalan's Korner for info on my campaign sessions!

    Vincent Kingston
    [email protected]

  6. #6
    Ok thanks Kalan i will try to work this out...sorry to ask but do you have the Arcana evolved ruleset? can we make a game or two just for fun? my time is GMT+0 what do you think?
    Religion is an insult to human dignity.
    With or without it you would have good people doing good things and evil people doing evil things.
    But for good people to do evil things, that takes religion...

  7. #7
    Quote Originally Posted by Blue Haven
    Ok thanks Kalan i will try to work this out...sorry to ask but do you have the Arcana evolved ruleset? can we make a game or two just for fun? my time is GMT+0 what do you think?
    I do have the AE ruleset - just no real time to whip somethin together as I'll be tied up with other projects....
    Also check out Kalan's Korner for info on my campaign sessions!

    Vincent Kingston
    [email protected]

  8. #8
    Oh Ok... Thanks anyway...
    Religion is an insult to human dignity.
    With or without it you would have good people doing good things and evil people doing evil things.
    But for good people to do evil things, that takes religion...

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