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  1. #11
    Quote Originally Posted by Fear Grounds View Post
    I've got the file. When i go to the fantasy grounds data folder there is no extension directory listedAttachment 32301
    That is the install directory, not the data folder. To find the data folder, launch fantasy grounds, and at the launcher screen, look for a folder button in the top right corner. click on that button to open the data folder where the extensions directory will be.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  2. #12
    Minty23185Fresh's Avatar
    Join Date
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    I started this storm and you picked up the pieces. Great work. Thank you.

  3. #13
    Quote Originally Posted by Minty23185Fresh View Post
    I started this storm and you picked up the pieces. Great work. Thank you.


    I wasnt aware of a storm. One of the community members reached out to me to inquire about building this, and so I did. Hopefully people that want/need it find it useful.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  4. #14
    Is this compatible with FGU 4.0.0?

    I'm getting an error when the game loads

    [4/21/2020 10:42:50 PM] FGU v4.0.0 ULTIMATE (2020-04-17)
    [4/21/2020 10:42:50 PM] Launcher scene starting.
    [4/21/2020 10:43:07 PM] Starting private server mode. [(172.17.66.241:1802) (fe80::e0c3:f3eb:76fa:a4fd:1802)]
    [4/21/2020 10:43:07 PM] Game server started. [172.17.66.241:1802]
    [4/21/2020 10:43:07 PM] Launcher scene exiting.
    [4/21/2020 10:43:08 PM] Tabletop scene starting.
    [4/21/2020 10:43:18 PM] [<color="red">ERROR</color>] font: Missing file (graphics/fonts/Open_Sans/OpenSans-Bold.ttf) for font (safetytoolkitfont). [Safety Toolkit] [graphics/graphics_fonts.xml]

  5. #15
    I'll take a look. I know Unity has been changing things with fonts, so I'll see what I can do with the current state.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  6. #16
    Is there a way to tell if multiple people are tapping a given card? I mean, obviously for X or N, you only really need to know that at least one person is, but for O, you kinda need to know if there's at least one person not tapping...

  7. #17
    Quote Originally Posted by mrgrey View Post
    Is there a way to tell if multiple people are tapping a given card? I mean, obviously for X or N, you only really need to know that at least one person is, but for O, you kinda need to know if there's at least one person not tapping...
    Hmm, thats a good point. I'll have to think on it. The O card really isnt intended to be used anonymously. The PDF describes players typing 'O' in the chat or being asked out loud. let me see, I might be able to trigger it so a chat message is sent for each 'O' card but not the others.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  8. #18
    Thanks to everyone for all the reports and suggestions. V1.1 was updated on the first post.

    This version fixes the font error with Unity.

    I also added a message when an O card is clicked with the number of users who click it and the total number of players. So the message looks like "O card submitted by X of Y players connected". No names are ever displayed and the counter of submissions is reset whenever the GM acknowledges the O card.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  9. #19
    v1.2 updated. add compatiblity with BetterMenu extension
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  10. #20
    viviolay's Avatar
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    Quote Originally Posted by mattekure View Post
    v1.2 updated. add compatiblity with BetterMenu extension
    Thank you. I find your extension invaluable as well as Better Menus and am glad I can use both.

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