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  1. #1

    macOS errors moving LOS point on Dev server

    macos 10.14.6 FGU latest DEV Server updates Local Server

    Creating LOS Starfinder map and selected a point and dragged point to new location. Point was moved correctly but error msg was given. This a small portion of the error message.

    [2/12/2020 8:54:10 PM] [NOTICE] Launcher scene starting.
    [2/12/2020 8:54:36 PM] [NOTICE] Starting private server mode. [(192.168.1.53:1802) (fe80::9ab:71db:622c:213f%16:1802)]
    [2/12/2020 8:54:36 PM] [NOTICE] Game server started. [192.168.1.53:1802]
    [2/12/2020 8:54:36 PM] [NOTICE] Launcher scene exiting.
    [2/12/2020 8:54:36 PM] [NOTICE] Tabletop scene starting.
    [2/12/2020 9:03:42 PM] [NOTICE] Campaign saved.
    [2/12/2020 9:08:43 PM] [NOTICE] Campaign saved.
    [2/12/2020 9:13:43 PM] [NOTICE] Campaign saved.
    [2/12/2020 9:18:45 PM] [NOTICE] Campaign saved.
    [2/12/2020 9:21:25 PM] [<color="red">ERROR</color>] MOUSE UPDATE: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
    at JGBGMDBJLBA.GLPPGAEOEJC (UnityEngine.Vector2 LPJINEPFOMB) [0x00160] in <8dd142040d744006979514298b27e2cf>:0
    at JGBGMDBJLBA.OnDrag (UnityEngine.Vector2 PEADALJAENB, UnityEngine.Vector2 ELNFFLFEHJG) [0x00049] in <8dd142040d744006979514298b27e2cf>:0
    at AEKKJAPPMPK.LKLPCJGABAH (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x000b1] in <8dd142040d744006979514298b27e2cf>:0
    at KGNOOCIONDH.ReceiveDrag (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x0001b] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB (UnityEngine.Vector2 NMBNHHKIIGF) [0x00023] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB () [0x0000e] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.CLGFEEHEDAB () [0x00037] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.OPILCLOHJGM () [0x0000d] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.Update () [0x0004f] in <8dd142040d744006979514298b27e2cf>:0
    [2/12/2020 9:21:25 PM] [<color="red">ERROR</color>] MOUSE UPDATE: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
    at JGBGMDBJLBA.GLPPGAEOEJC (UnityEngine.Vector2 LPJINEPFOMB) [0x00160] in <8dd142040d744006979514298b27e2cf>:0
    at JGBGMDBJLBA.OnDrag (UnityEngine.Vector2 PEADALJAENB, UnityEngine.Vector2 ELNFFLFEHJG) [0x00049] in <8dd142040d744006979514298b27e2cf>:0
    at AEKKJAPPMPK.LKLPCJGABAH (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x000b1] in <8dd142040d744006979514298b27e2cf>:0
    at KGNOOCIONDH.ReceiveDrag (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x0001b] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB (UnityEngine.Vector2 NMBNHHKIIGF) [0x00023] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB () [0x0000e] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.CLGFEEHEDAB () [0x00037] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.OPILCLOHJGM () [0x0000d] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.Update () [0x0004f] in <8dd142040d744006979514298b27e2cf>:0
    [2/12/2020 9:21:25 PM] [<color="red">ERROR</color>] MOUSE UPDATE: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
    at JGBGMDBJLBA.GLPPGAEOEJC (UnityEngine.Vector2 LPJINEPFOMB) [0x00160] in <8dd142040d744006979514298b27e2cf>:0
    at JGBGMDBJLBA.OnDrag (UnityEngine.Vector2 PEADALJAENB, UnityEngine.Vector2 ELNFFLFEHJG) [0x00049] in <8dd142040d744006979514298b27e2cf>:0
    at AEKKJAPPMPK.LKLPCJGABAH (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x000b1] in <8dd142040d744006979514298b27e2cf>:0
    at KGNOOCIONDH.ReceiveDrag (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x0001b] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB (UnityEngine.Vector2 NMBNHHKIIGF) [0x00023] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB () [0x0000e] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.CLGFEEHEDAB () [0x00037] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.OPILCLOHJGM () [0x0000d] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.Update () [0x0004f] in <8dd142040d744006979514298b27e2cf>:0
    [2/12/2020 9:21:25 PM] [<color="red">ERROR</color>] MOUSE UPDATE: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
    at JGBGMDBJLBA.GLPPGAEOEJC (UnityEngine.Vector2 LPJINEPFOMB) [0x00160] in <8dd142040d744006979514298b27e2cf>:0
    at JGBGMDBJLBA.OnDrag (UnityEngine.Vector2 PEADALJAENB, UnityEngine.Vector2 ELNFFLFEHJG) [0x00049] in <8dd142040d744006979514298b27e2cf>:0
    at AEKKJAPPMPK.LKLPCJGABAH (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x000b1] in <8dd142040d744006979514298b27e2cf>:0
    at KGNOOCIONDH.ReceiveDrag (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x0001b] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB (UnityEngine.Vector2 NMBNHHKIIGF) [0x00023] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB () [0x0000e] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.CLGFEEHEDAB () [0x00037] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.OPILCLOHJGM () [0x0000d] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.Update () [0x0004f] in <8dd142040d744006979514298b27e2cf>:0
    [2/12/2020 9:21:25 PM] [<color="red">ERROR</color>] MOUSE UPDATE: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
    at JGBGMDBJLBA.GLPPGAEOEJC (UnityEngine.Vector2 LPJINEPFOMB) [0x00160] in <8dd142040d744006979514298b27e2cf>:0
    at JGBGMDBJLBA.OnDrag (UnityEngine.Vector2 PEADALJAENB, UnityEngine.Vector2 ELNFFLFEHJG) [0x00049] in <8dd142040d744006979514298b27e2cf>:0
    at AEKKJAPPMPK.LKLPCJGABAH (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x000b1] in <8dd142040d744006979514298b27e2cf>:0
    at KGNOOCIONDH.ReceiveDrag (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x0001b] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB (UnityEngine.Vector2 NMBNHHKIIGF) [0x00023] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB () [0x0000e] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.CLGFEEHEDAB () [0x00037] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.OPILCLOHJGM () [0x0000d] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.Update () [0x0004f] in <8dd142040d744006979514298b27e2cf>:0
    [2/12/2020 9:21:26 PM] [<color="red">ERROR</color>] MOUSE UPDATE: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
    at JGBGMDBJLBA.GLPPGAEOEJC (UnityEngine.Vector2 LPJINEPFOMB) [0x00160] in <8dd142040d744006979514298b27e2cf>:0
    at JGBGMDBJLBA.OnDrag (UnityEngine.Vector2 PEADALJAENB, UnityEngine.Vector2 ELNFFLFEHJG) [0x00049] in <8dd142040d744006979514298b27e2cf>:0
    at AEKKJAPPMPK.LKLPCJGABAH (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x000b1] in <8dd142040d744006979514298b27e2cf>:0
    at KGNOOCIONDH.ReceiveDrag (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x0001b] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB (UnityEngine.Vector2 NMBNHHKIIGF) [0x00023] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.OCJGHGDEEHB () [0x0000e] in <8dd142040d744006979514298b27e2cf>:0
    at LEECPKFJIAJ.CLGFEEHEDAB () [0x00037] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.OPILCLOHJGM () [0x0000d] in <8dd142040d744006979514298b27e2cf>:0
    at FG.FGDesktop.Update () [0x0004f] in <8dd142040d744006979514298b27e2cf>:0
    FGU Ultimate License
    FG Discord - Lord_Ulric
    Time Zone: US Eastern (GMT -5)
    Playing -
    Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
    My Forge Creations

  2. #2
    Ulric,

    Can you run a Check for Updates from the FGU launch screen, and make sure you have the latest version of the FGU client?
    Also, please make sure that you are using the Live channel (I was confused by what you meant by the "Latest DEV Server".)

    We ran into the issue you reported last week, and we pushed a new client to address that issue already.

    If you update and still an issue, could you please provide the campaign folder (zipped) as well as a screenshot of the image window with the point(s) selected that you are trying to drag?

    Thanks,
    JPG

  3. #3
    Quote Originally Posted by Moon Wizard View Post
    Ulric,

    Can you run a Check for Updates from the FGU launch screen, and make sure you have the latest version of the FGU client?
    Also, please make sure that you are using the Live channel (I was confused by what you meant by the "Latest DEV Server".)

    We ran into the issue you reported last week, and we pushed a new client to address that issue already.

    If you update and still an issue, could you please provide the campaign folder (zipped) as well as a screenshot of the image window with the point(s) selected that you are trying to drag?

    Thanks,
    JPG
    I switched to the LIVE channel and there were no problems moving points. I was using the Dev channel because it had working local server. I had no problems with local networking this morning using the Live channel.

    Thanks
    FGU Ultimate License
    FG Discord - Lord_Ulric
    Time Zone: US Eastern (GMT -5)
    Playing -
    Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
    My Forge Creations

  4. #4
    OK, I got the error again. I am running the latest FGU updates and the Starfinder ruleset. I selected a LOS point and attempted to drag the point to a new location. This was not the first time I had moved a point in this session, so it does not happen every time.

    [2/14/2020 7:48:11 PM] [NOTICE] Launcher scene starting.
    [2/14/2020 7:50:21 PM] [NOTICE] Daily session backup created.
    [2/14/2020 7:50:21 PM] [NOTICE] Starting private server mode. [(192.168.1.53:1802) (fe80::9ab:71db:622c:213f%16:1802)]
    [2/14/2020 7:50:21 PM] [NOTICE] Game server started. [192.168.1.53:1802]
    [2/14/2020 7:50:22 PM] [NOTICE] Launcher scene exiting.
    [2/14/2020 7:50:22 PM] [NOTICE] Tabletop scene starting.
    [2/14/2020 7:59:07 PM] [NOTICE] Campaign saved.
    [2/14/2020 8:04:08 PM] [NOTICE] Campaign saved.
    [2/14/2020 8:09:09 PM] [NOTICE] Campaign saved.
    [2/14/2020 8:14:10 PM] [NOTICE] Campaign saved.
    [2/14/2020 8:19:10 PM] [NOTICE] Campaign saved.
    [2/14/2020 8:24:11 PM] [NOTICE] Campaign saved.
    [2/14/2020 8:29:12 PM] [NOTICE] Campaign saved.
    [2/14/2020 8:34:13 PM] [NOTICE] Campaign saved.
    [2/14/2020 8:36:34 PM] [<color="red">ERROR</color>] MOUSE UPDATE: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
    at JGBGMDBJLBA.GLPPGAEOEJC (UnityEngine.Vector2 LPJINEPFOMB) [0x00160] in <33150bea84a7409185013def9c63f9af>:0
    at JGBGMDBJLBA.OnDrag (UnityEngine.Vector2 PEADALJAENB, UnityEngine.Vector2 ELNFFLFEHJG) [0x00049] in <33150bea84a7409185013def9c63f9af>:0
    at AEKKJAPPMPK.LKLPCJGABAH (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x000b1] in <33150bea84a7409185013def9c63f9af>:0
    at KGNOOCIONDH.ReceiveDrag (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x0001b] in <33150bea84a7409185013def9c63f9af>:0
    at LEECPKFJIAJ.OCJGHGDEEHB (UnityEngine.Vector2 NMBNHHKIIGF) [0x00023] in <33150bea84a7409185013def9c63f9af>:0
    at LEECPKFJIAJ.OCJGHGDEEHB () [0x0000e] in <33150bea84a7409185013def9c63f9af>:0
    at LEECPKFJIAJ.CLGFEEHEDAB () [0x00037] in <33150bea84a7409185013def9c63f9af>:0
    at FG.FGDesktop.OPILCLOHJGM () [0x0000d] in <33150bea84a7409185013def9c63f9af>:0
    at FG.FGDesktop.Update () [0x0004f] in <33150bea84a7409185013def9c63f9af>:0
    [2/14/2020 8:36:35 PM] [<color="red">ERROR</color>] MOUSE UPDATE: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
    at JGBGMDBJLBA.GLPPGAEOEJC (UnityEngine.Vector2 LPJINEPFOMB) [0x00160] in <33150bea84a7409185013def9c63f9af>:0
    at JGBGMDBJLBA.OnDrag (UnityEngine.Vector2 PEADALJAENB, UnityEngine.Vector2 ELNFFLFEHJG) [0x00049] in <33150bea84a7409185013def9c63f9af>:0
    at AEKKJAPPMPK.LKLPCJGABAH (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x000b1] in <33150bea84a7409185013def9c63f9af>:0
    at KGNOOCIONDH.ReceiveDrag (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x0001b] in <33150bea84a7409185013def9c63f9af>:0
    at LEECPKFJIAJ.OCJGHGDEEHB (UnityEngine.Vector2 NMBNHHKIIGF) [0x00023] in <33150bea84a7409185013def9c63f9af>:0
    at LEECPKFJIAJ.OCJGHGDEEHB () [0x0000e] in <33150bea84a7409185013def9c63f9af>:0
    at LEECPKFJIAJ.CLGFEEHEDAB () [0x00037] in <33150bea84a7409185013def9c63f9af>:0
    at FG.FGDesktop.OPILCLOHJGM () [0x0000d] in <33150bea84a7409185013def9c63f9af>:0
    at FG.FGDesktop.Update () [0x0004f] in <33150bea84a7409185013def9c63f9af>:0
    FGU Ultimate License
    FG Discord - Lord_Ulric
    Time Zone: US Eastern (GMT -5)
    Playing -
    Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
    My Forge Creations

  5. #5
    I think I've found the issue, and the fix is in the latest Windows build. I'm waiting for Ryan to return to get a new Mac build with the fix.

    Regards,
    JPG

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