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February 19th, 2020, 15:26 #71
With Syrinscape Online, there are two ways to trigger sounds. The typical and recommended way is to use the syrinscape-online: protocol which is passed to the SO player. You can also use the https: protocol links which are included in the CSV. This works as well, but there is a drawback. Using the https: protocol links opens them in a browser (Safari/Chrome/whatever is default) and it will create a new tab for every sound triggered. With Macs, the https triggers should work, but you have to deal with the drawbacks.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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February 19th, 2020, 22:43 #72
There is a work-a-round in the latest version. Use the option /ao method local and it will send it to the local url handling process (your browser). It will open a tab for every sound played.
This only works with URL style entries (https://www.somesite.com/34255643/sound.trigger). I've zero experience with Macs to know how to get it to work with a local player like VLC.
Does the Apple device not support vlc protocol urls?---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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February 21st, 2020, 03:33 #73
Thanks much to both celestian and mattakure for your efforts helping us Mac folks. I know it must be a pain in the arse, but we sure do appreciate it. FG would be the ONLY reason I buy a PC, but hope that FGU puts that thought to rest.
Anyway, where exactly would I find the "/ao member" option and how do I use it? Sorry for the newb questions but this is the first time I'm playing with any sound link software, and I have to navigate the Mac pitfalls of FGC along with learning the very basics of how it all this sound link stuff works.TheEldritchPress.com
Editions 1st-5th since '79
Running on a Mac. Yup, I'm one of those guys
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February 21st, 2020, 04:22 #74
- Join Date
- Mar 2016
- Posts
- 228
Checkout this little app at the link below. This will allow FGU to talk to Syrinscape online player on the Mac. This only works for FGU though.
https://www.fantasygrounds.com/forum...l=1#post476836
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February 21st, 2020, 17:02 #75
- Join Date
- Jan 2018
- Posts
- 86
Yooooo........ this thing is incredible, Celestian! Thank you!
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February 21st, 2020, 17:14 #76---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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February 21st, 2020, 18:21 #77
- Join Date
- Jan 2018
- Posts
- 86
Is there a way to disable chat triggers?
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February 21st, 2020, 19:11 #78---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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February 21st, 2020, 19:43 #79
- Join Date
- Jan 2018
- Posts
- 86
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February 21st, 2020, 19:50 #80---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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