Thread: Vehicle Combat
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January 29th, 2020, 07:57 #1
Vehicle Combat
I'm running a sci-fi setting game and I noticed that when I add NPC's to the role of gunner on a ship it automatically accounts for the size difference but when a PC sheet is attached it does not. When they're fighting ships of multiple sizes it makes it difficult to keep adjusting modifiers with each target. Is this a known bug or is it just something wrong with how I've been doing vehicle combat in SWADE. I assigned the PC's to their role on the ship (certain characters using certain weapons) then add them to the combat tracker. I do the same with NPC's in their ships and add them, and when targeting and firing it accounts for the size difference for the NPC attacks but not the PC attacks.
Last edited by Saeval; January 29th, 2020 at 08:23.
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