5E Product Walkthrough Playlist
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  1. #101
    Hey Mattekure, I went to dmsguild and got the updated sound link mod and then did the CSV import no crash so all is good there. I was looking on dmsguild is there a way to enable a notification via email that there has been an update to something that you have purchased i.e. sound link mod. Preferably something that doesn't add work for you. Or me having to check often for updates. Thanks for work my players love the sounds.

  2. #102

  3. #103
    mattekure's Avatar
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    DMsGuild does not currently have a notification system set up for updates. I know I have requested the feature, and I believe that the parent company One Bookshelf (OBS) has it implemented on other sites such as DTRPG. The library client that The High Druid mentioned will automatically download the latest versions, but it will not notify you that there has been an update.

  4. #104
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    I am pushing out an update later today. v1.6. This update adds a rate limiter to avoid trying to play sounds too quickly. This is most useful when you are using the triggered sounds and targeting many NPCs. It stops it from trying to play the sound for each NPC that is attacked or makes a save. The limiter is currently set to 1 second, so any sounds triggered within 1 second of the previous sound will not play. If you find it too aggressive, please let me know. I defaulted to 1 second as in my testing that was plenty long enough for FG to run through a long list of attacks/saves but short enough not to impact manually triggering sounds.

    I also added a bug fix for when chat triggers are left blank.

    Check DMG later today for the update.

  5. #105
    Really wish dmsguild had that feature so it would be less work for everybody. Thanks again.

  6. #106
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    v1.7 being pushed out. Adds compatibility fix for the Player Agency extension.

  7. #107
    Just catching up with all these updates. Nicely done, and thanks for your superb support.

    One question: Is there a way to access the nice sound library windows of previous versions whereby I could get all the sounds of a given soundset in one story entry? I just spent time creating a custom story window which, of course, gives the most customizability, but it would have greatly cut down the time involved if I didn't have to build my own soundset story entry from scratch. (Ideally, I could copy a template from a library and modify that with a few deletions and additions.)

    Thanks in advance, and apologies if this is addressed somewhere on this thread already.

  8. #108
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    No. That format was done initially as a stopgap measure until I could fully implement the sound records. Using story entries had significant drawbacks that made future enhancements such as the ability to switch between the Online and Genre players, chat triggered sounds, searching for sounds impossible. You can use filters to limit the display to a particular soundset, to moods/one-shots to help find the entries you want. Then make your own links wherever you want.

  9. #109
    Struggling with this on my Mac running Catalina. I've got the online player up and running and the extension installed, but I get the following message:
    Screen Shot 2020-04-05 at 11.21.38 AM.png

    Any insight or advice you could offer would be awesome!

  10. #110
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    Quote Originally Posted by DarkSpartan45 View Post
    Struggling with this on my Mac running Catalina. I've got the online player up and running and the extension installed, but I get the following message:
    Screen Shot 2020-04-05 at 11.21.38 AM.png

    Any insight or advice you could offer would be awesome!
    Hmm, I dont own or have any experience with Macs, so I cant really offer any advice. There was some earlier discussion in this thread related to getting it running on macs, perhaps that might help.

    Any other Mac guru's on here know what might be causing this permissions issue?

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