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  1. #1

    Regeneration Parse Error when added to Combat tracker

    When adding a creature with regeneration, previously it used to work. Now it spits this error, and requires REGEN to be added manually

    Script Error: [string "scripts/4EANLA.lua"]:397: attempt to call global 'parseRegeneration' (a nil value)

  2. #2
    Trenloe's Avatar
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    May 2011
    Newcastle, UK (for a bit)
    "scripts/4EANLA.lua" is not a normal 4E script. First thing to check when you get script errors - extensions!
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  3. #3
    Hmm, that is my script, however I am not sure what is causing that error!
    That'll teach me to do my own things!

    Thanks Trenlow

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