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September 16th, 2021, 02:40 #1661
So you are wanting a link to quickly reference the spell description in the action tab? What I do is use the Author extension and add the Core Rulebook. Which means I can quickly access any rule I want and link it anywhere links can be placed. Normaly I place them in the tool bar for rules to quickly that am going to use that session. That being said if all you want to do is add is the spell description that is do-able as well and wouldn't take that much time to do. If you wanted it in the action tab just link it in the description of the spell. Hope that helps.
Last edited by sevrick; September 16th, 2021 at 02:44.
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September 16th, 2021, 03:40 #1662
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September 16th, 2021, 03:49 #1663
- Join Date
- Dec 2019
- Posts
- 220
No, none of this is what I am looking for. You were closer with the spell wizard idea.
What i suppose it boils down to is being able to have a dice box in the actions tab that will add dice without attaching a skill but will add dice to the already existing dice pool.
Click once on the basic spell (attack, barrier, conjuring, etc) and then click once on each the spell augmentation I wish to include.
- So click attack. It does exactly what it does right now-- it adds difficulty entered on the spell and the skill attached to the casting.
- Now i want to add blast, so i would click on the blast entry and it would add dice to the already generated dice pool from the previously generated attack pool NOT try to create a whole new dice pool attached to that skill.
Yes, I know I can create an attack that has blast already worked into it. That isn't the point nor is it convenient to do every for every possible combination. What I am suggesting is to try to make the interface work the way casting works as simply as possible. Choose your spell, add your augments, roll the dice.
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September 16th, 2021, 03:57 #1664
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September 16th, 2021, 04:04 #1665
So on the character sheet is the Portrait section supposed to represent the player themselves instead of the character they play? When I click on it it gives a different range of images to use (I just use the characters own token for them anyway). Does anyone use it for that purpose?
I ask in part because I wonder if the Portrait button could be made to function differently (or if there is any desire for that). I had mentioned before perhaps adding a tab exclusively for a "hero portrait" of the character (players like that sort of thing) but maybe the portrait button could be modified for that instead?
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September 16th, 2021, 04:08 #1666
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September 16th, 2021, 06:36 #1667
- Join Date
- Apr 2009
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- 1,095
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September 16th, 2021, 12:50 #1668
I just signed up for the forge and can add the libraries I think. I will do it if I can.
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September 16th, 2021, 15:44 #1669
- Join Date
- Apr 2009
- Posts
- 1,095
Hey everyone, so I am testing a feature we wanted for a long time:
The ability for you to export/import descriptions to all records in libraries.
This feature will allow people to keep their edited descriptions, and whenever they download new libraries and/or start a new campaign, they can sync those descriptions, keeping their hard work intact
I will also see that we have a feature in the /export code, to allow the creation of libraries without description, hopefuly making Sevrick's work easier.
This is great because this solution can be done from FG itself, and does not need an external program like I was thinking I could end up needing to create.
I will keep you all updated, but this should be in the next release soon.
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September 16th, 2021, 19:01 #1670
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- Apr 2009
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