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February 26th, 2020, 22:38 #261
I don’t think he’s using Star Wars modules with genesys. I’m pretty sure the discussion was with Star Wars ruleset, as well as my answers, to shed light IN CASE the NPC code was imported from Star Wars.
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February 26th, 2020, 23:33 #262
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February 26th, 2020, 23:58 #263
Sevrick reported an NPC bug in Genesys that has similar behavior to the one we were discussing with the Star Wars ruleset. That’s why we were talking about it. Maybe he can clarify exactly what he saw or if he got it resolved.
Last edited by punisher5150; February 27th, 2020 at 04:18.
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February 27th, 2020, 00:53 #264
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February 27th, 2020, 01:11 #265
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February 27th, 2020, 10:19 #266
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I don’t think he’s using Star Wars modules with genesys. I’m pretty sure the discussion was with Star Wars ruleset, as well as my answers, to shed light IN CASE the NPC code was imported from Star Wars.Sevrick reported an NPC bug in Genesys that has similar behavior to the one we were discussing with the Star Wars ruleset. That’s why we were talking about it. Maybe he can clarify exactly what he saw or if he got it resolved.
This is correct.
I think my issues comes from using the 1.1 star wars ruleset, and missing the update when I made the modules. *sigh*. Which is why I really hope this doesn't become an issue. If I misunderstood, my bad. Just hoping to smash bugs before they get out of hand.
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February 27th, 2020, 11:14 #267
I had had no idea the storm this would create. It was one time. It happened like this:
I had some modules open I know that. When ever I would create a new NPC it would be giving abilties and talets of another npc and only its abilties and talents. I did some testing a bit. Each time I created a new npc it was a different ability and talets. Both the abilities and talets seemed to come from the same sheet. I did try deleting the new record I had just made and make another. I got a new set of random abilities and talets. The same thing happend when i left the record and just made a new record without deleting the one I just made. Also I noticed this happened regardless of which category I was creating them in.
This is a recollection of what happened in the most detail I can remember. Since then i have been trying to duplicate this but havent been able too.
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February 27th, 2020, 15:36 #268
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February 27th, 2020, 15:36 #269
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February 29th, 2020, 16:12 #270
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So I was working on a campaign and something broke.
When attempting to drop a link into the Notes section of an NPC sheet:
Script Error: [string "campaign/scripts/manager_char_genesys.lua"]:427: attempt to call global 'shareWindow' (a nil value)
The link I attempted to use, was another NPC. I have the habit of cross referencing NPC's that are connected. But I also tried a story link. That generated errors too, so I guess links are just plain not working yet.
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