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August 14th, 2020, 04:24 #631
- Join Date
- Dec 2019
- Posts
- 220
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August 14th, 2020, 09:15 #632
Just figured I'd get this to you just in case you were unaware in Unity.
FGU Error.PNG
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August 14th, 2020, 09:31 #633
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August 14th, 2020, 12:50 #634
- Join Date
- Apr 2009
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- 1,096
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August 14th, 2020, 12:53 #635
- Join Date
- Apr 2009
- Posts
- 1,096
For now, there is a workaround:
If a player wants to carry weapon attachments:
- Create a new weapon (no need for stats, just a simple description, like "Weapon Attachment Case".... and type Weapon
- Drag your weapon attachments to it.
This thematically could be seen as a box, or case, for carrying weapon mods...
You could do the same for armor
Look at the screenshot i attached here, for an example: carrying attachments.PNG
I will work on allowing carrying Attachments on the inventory later...
(please ignore the attachment below... it is a wrong example)Last edited by johniba; August 14th, 2020 at 12:58.
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August 14th, 2020, 13:20 #636
Updated Libraries
I have added Species special abilities and careers to the libraries.
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August 14th, 2020, 15:24 #637
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August 14th, 2020, 15:49 #638
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August 14th, 2020, 16:05 #639
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August 14th, 2020, 16:12 #640
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