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March 23rd, 2023, 13:49 #2541
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March 23rd, 2023, 16:23 #2542
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Okay so I grabbed that theme and found a few things that needed replacing to give it that Star Wars feel. I took the liberty of doing so!
Check out the screenshots below. I replaced a bunch of frames and icons that needed replacing, making some new ones. I also made a new Star Wars decal with some transparency... both are available from this Google Drive link:
https://drive.google.com/drive/folde...usp=share_link
Screenshots:
desktop.jpg
otherwindows.jpg
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March 24th, 2023, 00:53 #2543
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March 24th, 2023, 00:54 #2544
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March 24th, 2023, 08:12 #2545
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It looks pretty good!
Last edited by viresanimi; March 24th, 2023 at 08:15.
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March 24th, 2023, 19:53 #2546
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March 31st, 2023, 14:30 #2547
Sure! I open FG in windowed mode, and start the game:
https://i.imgur.com/whnkTEr.png
Then I expand to full-screen:
https://i.imgur.com/J3giEF4.png
If I resize the window back to windowed, the trays will snap back to screenshot one, but if I expand, they don't go back to where they were at fullscreen.
To add to this, resolution of my screen is 2460x1440
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March 31st, 2023, 14:33 #2548
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I have this same problem within FG when I go from windowed, and change to full screen. But it only happens if you change the location of windows like chat box and such. I don’t have the issue with new campaigns where I don’t change anything.
It happens for me in all rulesets so I’m pretty sure it’s just a Fantasy Grounds quirk and nothing to do with the ruleset here. FG moves boxes around to a relative location to make sure they don’t disappear when changing window sizes.
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March 31st, 2023, 14:43 #2549
So is it normal that it doesn't move them back to their original position when it expands? Just want to make sure
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March 31st, 2023, 14:54 #2550
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