Thread: Problems with moving LOS points
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February 6th, 2020, 17:19 #1
- Join Date
- Sep 2017
- Posts
- 120
Problems with moving LOS points
When I try to drag points to edit LOS I am unable to and get a large error in the console window. I also find I get an error when trying to drag select while in the door tool. Bellow is the error I'm getting.
I updated today right before experiencing this. (2/6 @ ~9am Pacific)
Operating system:Windows 10
Starfinder 2.0.0
New FGU campaign (This is my super clean LOS editing campaign)
Only module loaded is simple grey theme
[2/6/2020 9:13:59 AM] [<color="red">ERROR</color>] MOUSE UPDATE: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at OBCAFDMBEHI.LBOJIDJINOA (FHCPLDJBLPM DPIPGEKLGDA, System.Int32 CNBHHPACILE, System.Int32 ILOOMDMMMEM, ClipperLib.IntPoint BKEIPPPMBBJ, JJEKLHKGKBN DOAIEANCHCB) [0x00032] in <34fbccb0af2b46efbcc1830df4b5618f>:0
at JGBGMDBJLBA.GLPPGAEOEJC (UnityEngine.Vector2 LPJINEPFOMB) [0x000d0] in <34fbccb0af2b46efbcc1830df4b5618f>:0
at JGBGMDBJLBA.OnDrag (UnityEngine.Vector2 PEADALJAENB, UnityEngine.Vector2 ELNFFLFEHJG) [0x00049] in <34fbccb0af2b46efbcc1830df4b5618f>:0
at AEKKJAPPMPK.LKLPCJGABAH (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x000b1] in <34fbccb0af2b46efbcc1830df4b5618f>:0
at KGNOOCIONDH.ReceiveDrag (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x0001b] in <34fbccb0af2b46efbcc1830df4b5618f>:0
at LEECPKFJIAJ.OCJGHGDEEHB (UnityEngine.Vector2 NMBNHHKIIGF) [0x00023] in <34fbccb0af2b46efbcc1830df4b5618f>:0
at LEECPKFJIAJ.OCJGHGDEEHB () [0x0000e] in <34fbccb0af2b46efbcc1830df4b5618f>:0
at LEECPKFJIAJ.CLGFEEHEDAB () [0x00037] in <34fbccb0af2b46efbcc1830df4b5618f>:0
at FG.FGDesktop.OPILCLOHJGM () [0x0000d] in <34fbccb0af2b46efbcc1830df4b5618f>:0
at FG.FGDesktop.Update () [0x0004f] in <34fbccb0af2b46efbcc1830df4b5618f>:0Last edited by Blacklamb; February 6th, 2020 at 17:27. Reason: Added system information
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February 6th, 2020, 23:06 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,568
Thanks for reporting. I've filed as FUG-878. I wasn't able to recreate the issue locally, but reported to Carl. If he needs more information (such as a copy of your campaign), he'll reach out in this thread.
Regards,
JPG
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February 8th, 2020, 10:50 #3
- Join Date
- Oct 2018
- Posts
- 54
Pathfinder 2e
Campaign copied from FGC
Applying LOS to a map.
Custom Decal ext. loaded
RotRL Decal Loaded
Universal Module Ext Loaded (but doesn't work)
Attempting to move certain LOS and it gives this error (I've attempted a few different points, some work, while others don't:
[2/8/2020 5:10:43 AM] [NOTICE] Launcher scene starting.
[2/8/2020 5:10:44 AM] [<color="red">ERROR</color>] Extension Info Load (5E_Action_Abilities_1.2): '0' is an unexpected token. The expected token is '?>'. Line 1, position 20.
[2/8/2020 5:11:32 AM] [NOTICE] Daily session backup created.
[2/8/2020 5:11:32 AM] [NOTICE] Starting cloud server mode. [H2Os]
[2/8/2020 5:11:32 AM] [NOTICE] Starting cloud server mode. [H2Os]
[2/8/2020 5:11:36 AM] [NOTICE] Game server started. [68.183.117.123:53773]
[2/8/2020 5:11:36 AM] [NOTICE] Launcher scene exiting.
[2/8/2020 5:11:36 AM] [NOTICE] Tabletop scene starting.
[2/8/2020 5:11:51 AM] [<color="red">ERROR</color>] Error loading extension XML file. [UniversalModule] [common/universal.xml]: '"' is an unexpected token. The expected token is ';'. Line 38, position 28.
[2/8/2020 5:12:48 AM] [WARNING] chat: Could not find icon (diehard)
[2/8/2020 5:17:48 AM] [NOTICE] Campaign saved.
[2/8/2020 5:22:48 AM] [NOTICE] Campaign saved.
[2/8/2020 5:27:49 AM] [NOTICE] Campaign saved.
[2/8/2020 5:32:49 AM] [NOTICE] Campaign saved.
[2/8/2020 5:36:55 AM] [<color="red">ERROR</color>] MOUSE UPDATE: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at OBCAFDMBEHI.LBOJIDJINOA (FHCPLDJBLPM DPIPGEKLGDA, System.Int32 CNBHHPACILE, System.Int32 ILOOMDMMMEM, ClipperLib.IntPoint BKEIPPPMBBJ, JJEKLHKGKBN DOAIEANCHCB) [0x00032] in <f10353ec5e2a4aeeb25713a10ef494e7>:0
at JGBGMDBJLBA.GLPPGAEOEJC (UnityEngine.Vector2 LPJINEPFOMB) [0x000d0] in <f10353ec5e2a4aeeb25713a10ef494e7>:0
at JGBGMDBJLBA.OnDrag (UnityEngine.Vector2 PEADALJAENB, UnityEngine.Vector2 ELNFFLFEHJG) [0x00049] in <f10353ec5e2a4aeeb25713a10ef494e7>:0
at AEKKJAPPMPK.LKLPCJGABAH (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x000b1] in <f10353ec5e2a4aeeb25713a10ef494e7>:0
at KGNOOCIONDH.ReceiveDrag (UnityEngine.Vector2 DFPPPMAFBHB, UnityEngine.Vector2 BBLPAPFHBBE) [0x0001b] in <f10353ec5e2a4aeeb25713a10ef494e7>:0
at LEECPKFJIAJ.OCJGHGDEEHB (UnityEngine.Vector2 NMBNHHKIIGF) [0x00023] in <f10353ec5e2a4aeeb25713a10ef494e7>:0
at LEECPKFJIAJ.OCJGHGDEEHB () [0x0000e] in <f10353ec5e2a4aeeb25713a10ef494e7>:0
at LEECPKFJIAJ.CLGFEEHEDAB () [0x00037] in <f10353ec5e2a4aeeb25713a10ef494e7>:0
at FG.FGDesktop.OPILCLOHJGM () [0x0000d] in <f10353ec5e2a4aeeb25713a10ef494e7>:0
at FG.FGDesktop.Update () [0x0004f] in <f10353ec5e2a4aeeb25713a10ef494e7>:0
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February 8th, 2020, 10:56 #4
It would probably be better to report the test on a new campaign without extensions just to eliminate that possibly your issue is with an extension.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 9th, 2020, 00:57 #5
Supreme Deity
- Join Date
- Mar 2007
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- 20,568
@H20s,
If you have the latest update of the FGU beta, then Universal Module extension should be working. As far as I know, it has been working for a while on GM, but didn't work on connected players until recent update. Make sure to click on Check for Updates, even if it's not lighting up.
As for the exception error reported, it's the same error you reported in the first post. As I mentioned, we weren't able to recreate. However, Carl already added some extra checks in our development version to help avoid issues when dragging LOS points. Those changes will be in the next build, probably early next week.
Regards,
JPG
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