1. #1

    map layers visible to specific players

    Not sure if this is the correct place to ask. With unity supporting multiple layers, is it/will it be possible to share those layers to some PCs and not others. Some examples might be for illusory terrain that some people have seen through, traps that have been found by the rogue, etc.

  2. #2
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    GMT -7
    Posts
    8,647
    Blog Entries
    9
    Not currently. You can add such requests to the Wishlist though
    http://fg2app.idea.informer.com/

    Current Projects: Ultimate Undermountain (NYDUM)
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets
    DMsGuild Content: Balance Disturbed (Adventure), Dungeon Room Descriptions
    FG Product Reviews: Virtual Scribe Reviews

  3. #3
    celestian's Avatar
    Join Date
    Jan 2017
    Location
    DFW, Texas
    Posts
    2,099
    Quote Originally Posted by Davinci522 View Post
    Not sure if this is the correct place to ask. With unity supporting multiple layers, is it/will it be possible to share those layers to some PCs and not others. Some examples might be for illusory terrain that some people have seen through, traps that have been found by the rogue, etc.
    The best I've been able to do it have one map layer for the DM and one map layer for the PCs and have a map image in each. I did this so I could have a DM map with all the secrets/traps/etc shown but the PCs couldn't see them.
    ---
    Coding the Official AD&D Ruleset
    My Twitch Channel for AD&D and FG related streams (See schedule for live days)
    My YouTube for FG related Tutorials and AD&D Actual Plays

  4. #4
    That’s a great way to do it for my examples. I have a more specific use in mind. One of my players is a divination wizard and I thought it would be a cool idea to us variants of a map to set up an encounter where the wizard had to describe things only he can see because in the present the things are damaged or gone.

    It’s a very specific use but I’m just trying to find unique ways to engage my players.

  5. #5
    in that case I'd probably go with just having a separate map and only having the wizard on that map. Share just that map with the one player, and have them describe to the other players what is visible.

  6. #6
    Yea, but what Davinci522 asked is a way to do it without workarounds. It is certainly possible to do so with current technology, so I think it's valid to suggest that on the http://fg2app.idea.informer.com/ I'd vote on that idea.

  7. #7
    I’ll add it as soon as I figure out how. I’ve never used ideainformer before and don’t see an “add topic” button

    Edit: I figured it out an added it to the list.
    Last edited by Davinci522; December 10th, 2019 at 23:15.

  8. #8
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    GMT -7
    Posts
    8,647
    Blog Entries
    9
    Link to the item in the wishlist; http://fg2app.idea.informer.com/proj/?ia=130294

    Current Projects: Ultimate Undermountain (NYDUM)
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets
    DMsGuild Content: Balance Disturbed (Adventure), Dungeon Room Descriptions
    FG Product Reviews: Virtual Scribe Reviews

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in