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  1. #1
    Mortar's Avatar
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    Latin-B Character Display Issue

    The addition of Latin-A and Latin-B character support was fantastic; however, I have found a couple of characters that still don't display properly in SWADE.

    Untitled2.jpg

    The affected characters are all in the middle of the Latin-B character set, and all have a caron over the letter.

    Hex codes for the problem characters are:

    Code:
    C78E         ǎ
    
    C792         ǒ
    
    C794         ǔ
    
    C79A         ǚ
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  2. #2
    Mortar's Avatar
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    Oh, and the em-dash doesn't work either.
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  3. #3
    Thanks, I've filed as FGU-805 for Carl to investigate once he has some time away from images.

    Regards,
    JPG

  4. #4
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    As an update I found that both the en-dash "& # 8211;" and em-dash "& # 8212;" both work. Whereas the commonly mentioned lower entities (150 and 151 respectively don't)
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  5. #5
    French letters also display like garble, and " ' " in the Savage Worlds, Hellfrost World Atlas reference guide, appear like boxes.
    So some general font stuff issues here and there.
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  6. #6
    Mortar's Avatar
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    Some characters I have found will display properly from plain text (all the ones in the screen shot I posted above) others need the html code (not the html entity).

    The issue of characters like apostrophes and quotations is that it possible that they are using a code that FGU doesn't recognize, or the characters in the db/client.xml are in plain text in a format that FGU doesn't like. PEG and a lot of other publishers use the curly apostrophes and quotations in the PDFs, and "smart quotes" support doesn't seem to be in FGU. I know in a few of my older DLC I used different html codes than what I need to use in FGU.
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