-
February 16th, 2020, 13:18 #31
- Join Date
- Jan 2020
- Posts
- 222
-
February 16th, 2020, 23:34 #32
Nop. I've wrote a shell script :
Code:#!/bin/sh "/Applications/SmiteWorks/Fantasy Grounds/FantasyGrounds.app/Contents/MacOS/Fantasy Grounds"
---
Fantasy Cartographer
Instragram : @chris.rpgmaps • Artstation • Youtube • DeviantArt • Facebook
Composer
Torone's website • Youtube channel
Photographer
Et Des Images
-
February 17th, 2020, 02:36 #33
- Join Date
- Jun 2017
- Location
- Mexico
- Posts
- 20
Hi Kent,
Sorry, I had totally misunderstood the question. Chris had the answer. And my ip is on my home network, so yeah my bad.
So in my case I needed to add my local ip to /etc/hosts, and Chris's solution works like a charm.Screen Shot 2020-02-16 at 8.22.30 PM.jpg
The hosted campaign was LAN, and for the second instance to join I just used my local ip.Last edited by Star Drayke; February 17th, 2020 at 02:40.
-
February 27th, 2020, 23:10 #34
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,561
Please note that we just pushed a new version today that uses an alternate method to look up IP address for LAN server mode.
If you had a problem with this previously, can you please try updating to the newest version, undoing your workarounds, and see if you get the same error or not? If you can test, please let us know.
Regards,
JPG
-
February 28th, 2020, 00:39 #35
- Join Date
- Jan 2020
- Posts
- 222
-
February 28th, 2020, 00:40 #36
- Join Date
- Jan 2020
- Posts
- 222
Out of the box, new computer (believe it or not), fresh install of FGU with today's build (2020-02-27) and still no go connecting to localhost or my actual IP (10.0.0.48). I can ping localhost and 10.0.0.48 just fine.
"Client" is just a copy of the .app called "FantasyGrounds copy.app"
FYI: No license entered in the License field. Just my username/password entered in those fields. Should be considered a nice, clean, "free", beta version.Last edited by zuilin; February 28th, 2020 at 00:43.
-
February 28th, 2020, 00:45 #37
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,561
The issue we were trying to address with this fix was whether the LAN server started without errors, per @IdGibbins earlier posts.
I'll have to see if Ryan (our Mac build guy) to see if he's seeing same issue. Any other Mac people who are having the same issue as @Kent Signorini?
Thanks,
JPG
-
February 28th, 2020, 03:39 #38
- Join Date
- Jun 2017
- Location
- Mexico
- Posts
- 20
Hi Moon Wizard and Kent.
@Moon Wizard, originally I had errors on trying to start host via LAN, to fix it I just added my local ip to /etc/hosts, and then no issues.
@Kent, same deal, I just used the local ip to join, wait until host is completely up, and then join with client, using local ip. (not localhost-127.0.0.1)
Host-wait-until-up.png
Client-join-by-local-ip.png
And don't forget to hit the allow connections button. (firewall asks again every-single-time)
Cheers.Last edited by Star Drayke; February 28th, 2020 at 03:41.
-
February 29th, 2020, 21:51 #39
- Join Date
- Sep 2017
- Posts
- 6
The latest version successfully starts a local server for me without incident or workaround. Good job!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks