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November 23rd, 2019, 07:30 #1
Can you restricting a module to an extension? (not ruleset)
Can you restricting a module to an extension? (not ruleset)
I am pretty sure the answer is no, but still want to ask, someone might have figured a hackThe past is a rudder to guide us, not an anchor to hold us back.
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November 23rd, 2019, 15:15 #2
You could write some code in an extension using the Module package to control which modules could be opened with that extension active: https://www.fantasygrounds.com/refdoc/Module.xcp
But, without the extension, there'd be no control over which modules could be opened.
So I think the answer to your specific question is no.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 28th, 2019, 17:36 #3
As I thought, thanks for the confirmation!
The past is a rudder to guide us, not an anchor to hold us back.
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