DICE PACKS BUNDLE
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  1. #11
    Yes, that's how it should work. As I mentioned, the mode limits seem to not be working currently, so I'll need to look into that next time i get a change to work on dice expressions.

    Regards,
    JPG

  2. #12
    Did this ever get looked at? Limiting the reroll to a single occurrence still doesn’t seem to work in Unity.

  3. #13
    Not yet. We're still working through launch items; and helping ruleset developers get migrated.

    Regards,
    JPG

  4. #14
    Are there any plans to allow making effects with the dice commands? Like:

    Sneak Attack; DMG: 2d8r2 precision

    Thanks

    These are the modules and extensions created and/or taken over by dellanx for PFRPG.

    I had a lot of help and advice from many here at FG.

    Thank You!

  5. #15
    There are no plans at the moment; because it requires a bunch of global scripts to be updated to handle all the new variations. We will eventually, because that was the plan. But, FGU performance/stability and vision/lighting are higher priority.

    Reagrds,
    JPG

  6. #16
    Quote Originally Posted by Moon Wizard View Post
    There are no plans at the moment; because it requires a bunch of global scripts to be updated to handle all the new variations. We will eventually, because that was the plan. But, FGU performance/stability and vision/lighting are higher priority.

    Reagrds,
    JPG
    That makes sense, thank you.

    These are the modules and extensions created and/or taken over by dellanx for PFRPG.

    I had a lot of help and advice from many here at FG.

    Thank You!

  7. #17

    restricted page

    Anytime someone posts a link to the Atlassian sites I get a restricted sited access error.

  8. #18

  9. #19

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