1. #1

    Community development and steam

    Say I want to add lighting effect layer to maps. That way torches glow or lava does as well. Will I be able to spin up unity and do that? And most importantly would steam ban me?

    Just thinking

    Last edited by gqwebb; November 8th, 2019 at 04:26.
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  2. #2
    The FGU client is a fully compiled executable that just happens to be built using the Unity platform. You won't be able to edit directly in the Unity editor.

    I'm not sure if that was what you were asking; but you can let me know if that wasn't the answer.

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  3. #3
    Yes, but what does that mean for community development, extension, asset creation, and tweaking it until it breaks?
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  4. #4
    Trenloe's Avatar
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    Quote Originally Posted by gqwebb View Post
    Yes, but what does that mean for community development, extension, asset creation, and tweaking it until it breaks?
    Exactly the same as what it is for FG Classic now.

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  5. #5
    So, making mods and extension as content yes. But getting under the hood is verboten...



    It would be worth working for free to help and to get to that awesome code.
    Last edited by gqwebb; November 9th, 2019 at 00:28.
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  6. #6
    LordEntrails's Avatar
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    Yea, it means you still have access to do community development via xml and LUA like with FGC.

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  7. #7
    Wait, I've been holding off learning to create rulesets for FGC as I thought it would be different in FGU so might as well wait for that. Will it be the same for both?

  8. #8
    Valarian's Avatar
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    Quote Originally Posted by Wolf_Shield View Post
    Wait, I've been holding off learning to create rulesets for FGC as I thought it would be different in FGU so might as well wait for that. Will it be the same for both?
    At least to start with, yes. It will be the same.
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  9. #9
    LordEntrails's Avatar
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    Quote Originally Posted by Wolf_Shield View Post
    Wait, I've been holding off learning to create rulesets for FGC as I thought it would be different in FGU so might as well wait for that. Will it be the same for both?
    The only difference is that image controls are changed. Most rulesets don't adapt images so generally its not an issue.

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