Thread: Explanation of Action Tab
-
November 4th, 2019, 19:59 #1
Explanation of Action Tab
I wanted to ask officially what the new Actions tab in the Fantasy Grounds interface is for? Only reason is loading action types that are custom or ones you make for common tasks? I own the core rules for the 2nd edition and I don't see the commonly listed actions in this table and it is empty so this is why I am asking what exactly this is for if it doesn't list the basic actions the core rulebook has in it?
-
November 4th, 2019, 20:01 #2
It's not used yet.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
November 4th, 2019, 22:45 #3
I used it!
Use of Action Tab.jpgLast edited by Willot; November 4th, 2019 at 22:54.
"When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."
-
November 4th, 2019, 23:00 #4
It will probably change when the underlying actions are implemented. I wouldn’t put too much work into entering anything there as I can’t guarantee how it will change in future. I was going to disable the Actions campaign data list until it was fully implemented, but I know there have been some, like you, who’ve added data in.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
November 4th, 2019, 23:11 #5
Yep always a risk when writing stuff for a ruleset so early in development
"When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."
-
November 5th, 2019, 05:14 #6
Yeah I have added things to it also only because i cant figure out how to "type" the action 123 symbols and reaction curved arrow symbols in without copying them from another stat block. Do they even have hotkeys we can use on the gui side? Plus having premade actions for some monsters is easier than adjusting manually.
-
November 5th, 2019, 05:18 #7
You can either type [one-action] for the single arrow etc (it changes when you close the window and reopen it)
Or
Hold down ALT key and type (on the NUMPAD) 0141 for single 0143 for double 0144 for triple 0157 for reaction and 0129? for free (I think)
You have to use the lead 0s"When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."
-
November 5th, 2019, 05:24 #8
-
November 6th, 2019, 18:56 #9
Grand Templar
- Join Date
- Oct 2016
- Posts
- 218
So technically we could add the actions from the core rulebook here? Like stride, step, strike ect or is this for specific actions entirely or both? I've never used it just figured it was for some future data but it would be nice to just list some of the things players can do since mine aren't using their core rulebook to look at specific actions. Well they haven't read the rules either for that matter but it's no big deal.
-
November 6th, 2019, 18:59 #10
You could, but I really wouldn't recommend that - see post #4 above.
That's what it's intended for. I'd actually remove it from the ruleset until it's properly implemented, but people have already added data and I wouldn't want to stop access to that. But, in theory, that entered data might all break in the future so perhaps I should take that step now...Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks