Thread: Wiseguys Modules Dev Diary
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February 22nd, 2020, 21:19 #31
Oh and a quick note on the character issue for the Triad slang, I ended up using an image of that particular sidebar from the book.
Without creating a separate module for each client it was the only way to get all the characters to display properly in each client.
Not much I can do about that except for waiting for the Classic client to "disappear"
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February 23rd, 2020, 08:11 #32
Fantastic!
Ultimate License Holder - My games are free to play
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March 24th, 2020, 01:02 #33
Final update here!
Eric has given me the go ahead to submit Wiseguys to SmiteWorks, and the email has been sent in. Once the all powerful Moon Wizard grants me access to the folder in SVN the modules will be uploaded. Then its the wait until the QA process is complete and the products get dropped into the store.
This took longer than expected, which is entirely on me. I was an idiot and separated a shoulder, and tore the hell of out muscles and connective tissue in that arm. Still hurts, and I still have days that my arm is useless. (Well, far more useless than it normally is!!!)
So what are you getting in this:
- Player's Companion
- Rat Pack Pregenerated Characters
- Token Module
- Portrait Module
- Don's Guide
- a separate module containing the Mobtales from the book
- and finally, the Wiseguys Theme extension
Can't wait to hear stories of your Wiseguys' exploits Savages!!
Thanks once again Eric for allowing me the opportunity for me to do this adaptation!Ultimate License Holder
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March 24th, 2020, 02:28 #34
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Perry did a great job on this. It's a big book and had its challenges.
With over 100 NPCs, your modern games will be more fun, folks!Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter
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March 24th, 2020, 08:26 #35
Good job fellas
Ultimate License Holder - My games are free to play
Timezone: GMT
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March 26th, 2020, 03:18 #36
This was submitted to SmiteWorks this evening. So the wait for it to get QA'd!!
Ultimate License Holder
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May 6th, 2020, 02:46 #37
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Is it out, yet??
Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter
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May 19th, 2020, 21:29 #38Ultimate License Holder
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May 20th, 2020, 01:16 #39
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It's the perfect companion to any modern campaign with over 100 NPCs ready to use!
Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter
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May 22nd, 2020, 21:31 #40
Hello gamers
I am very excited about FG supporting Wiseguys! Nice job to all the creators. but...I have what may be a problem...
Some table are show up as blank. All the tables in the Mob Tale Generator and most of the tables in the Street gang generator. Funny, but when I roll on the master table in Mob Tale Gen I do get some data. Not all. I would like to use the table on their own. I have a jpg of all the empty tables from the Mob Tale Gen.
Blank Tables in Wiseguys SW.JPGLast edited by gamemasterbob; May 22nd, 2020 at 21:37.
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