Thread: Character Sheet Rest bug
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November 3rd, 2019, 13:29 #1
- Join Date
- Jun 2017
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- Ireland
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Character Sheet Rest bug
So, finally got an opportunity to test the beta. I created a new campaign, 5e and a new character Dwarf fighter.
I added a power for second wind. I have done this in classic and it works fine. In FGU, I click the circle indicating the power is used and it becomes unavailable, ok so far but a rest does not cause it to reappear. Exiting the application causes it power to reappear after a rest.
Also, why is there no back button to go back to the campaign launch window?
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November 3rd, 2019, 13:43 #2
You are quite correct. In fact the action seems to disappear from the actions tab altogether when the ability is used; even going back into preparation mode the action isn't showing up. There's a couple of issues listed in the issues thread so it may already be known about.
EDIT: In fact I think it is noted; there is a similar issue with prepared spells which I remember seeing.
The back button has not yet been implemented. See here for known issues https://www.fantasygrounds.com/forum...st-Known-ItemsIf there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 4th, 2020, 22:10 #3
I was able to test this with a fresh character on Unity and was able to see the long rest work correctly and bringing back the second wind ability. I used the right click on the character sheet to perform the long rest. Can you double check this functionality and whether there was another method you were attempting the rest that I did not perform?
Dominic Morta
Ruleset Developer
Smiteworks
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April 4th, 2020, 22:16 #4If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 4th, 2020, 22:17 #5
I understand, but it is an open ticket/issue and I'm going through and verifying before closing them.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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April 5th, 2020, 17:33 #6
- Join Date
- Jun 2017
- Location
- Ireland
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it appears to be working, When I tested I used the rest options from the combat tracker usually.
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April 5th, 2020, 18:33 #7
Thanks. We will mark this as resolved, but open it again if another reports it.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
April 5th, 2020, 18:37 #8If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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