Thread: Warforged integrated protection
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April 20th, 2019, 09:39 #1
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- Apr 2019
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Warforged integrated protection
Is there a way to turn these 3 choices into action menu commands?
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April 20th, 2019, 15:41 #2
I created them as armors, works fine that way, just toggle what type you wear.
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April 20th, 2019, 20:30 #3
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- Apr 2019
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I didn't think of that great idea thanks
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April 20th, 2019, 21:21 #4
Last edited by Lypse; April 20th, 2019 at 21:23. Reason: better screenshot
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April 20th, 2019, 21:29 #5
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- Apr 2019
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thanks im still learning how to customize this stuff. you are a gentleman and a scholar.
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April 8th, 2020, 02:45 #6
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- Mar 2020
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April 8th, 2020, 10:20 #7
Hi Glass welcome to FG.
When you equip an armour FG assumes that you are proficient with it. Proficiency isn't assigned to the armour but to the character. If you open the combat stats (little magnifying glass in the middle of the first tab on the character sheet) you'll see a proficiency star which is lit by default. You need to untick that if you aren't proficient with the armour you are wearing. But if you are proficient you don't need to do anything.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 8th, 2020, 17:13 #8
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- Mar 2020
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Hi! Thanks! I've been watching your videos, at least I think they are yours.
To be clear though, the integrated of the UA Warforged add their proficiency bonus to their Armor Class.
I was trying to figure out how they coded that. But it looks like they just added the 2 as a flat bonus, and I'd just have to manually change it when the character leveled up.
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