Thread: 5E Enhancer
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April 1st, 2020, 14:19 #71
@The High Druid
Interesting ideas. Might be worth looking into.
@Houndy
The resizer will resize the windows as long as there isn't a custom resize (that is you've resized the window by dragging it yourself) written in the campaign configuration file.
Can't remember exactly what it's called or where it is right now, but it's in the campaign folder somewhere. Saves window locations and sizes to they reopen the same next time around.
You can reset this by deleting the file, or certain entries from it. It should get recreated automatically next time you resize or move a window from its starting location.
The idea was born from that I found most windows to small that made reading less than ideal, and there was to much scrolling overall due to the limited amount of text that would fit with the default width.
So the extension allows you to set everything or some windows to open up wider and longer by default, thereby configuring your whole interface for better readability.
But I also wanted to retain the option to manually resize certain windows and for those resizings to keep.
So this is exactly what this part of the extension accomplishes.Extension writer, FGU Backer, Ultimate License holder.
5E Enhancer (development and support on hold for now)
Combat Enhancer 5E Classic (no longer officially supported, community support only)
ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.
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April 1st, 2020, 14:22 #72
@lightbringer
It should show up as 5E Enhancer 0.7.1 in the extensions list, as long as its in your extensions folder and you're running D&D 5E.Extension writer, FGU Backer, Ultimate License holder.
5E Enhancer (development and support on hold for now)
Combat Enhancer 5E Classic (no longer officially supported, community support only)
ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.
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April 1st, 2020, 14:23 #73
- Join Date
- Mar 2020
- Posts
- 132
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April 1st, 2020, 15:52 #74
@The High Druid
Tested it with a dagger, both as thrown or ranged, with and without ammo count. No errors, working as intended.
It's most likely one of those non-standardized entries.
There are already 2-3 exceptions in place for the most common non-standardized entry types that have appeared in certain modules.Extension writer, FGU Backer, Ultimate License holder.
5E Enhancer (development and support on hold for now)
Combat Enhancer 5E Classic (no longer officially supported, community support only)
ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.
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April 1st, 2020, 16:08 #75
- Join Date
- Feb 2012
- Posts
- 119
I just did it all over again and it is the same. It is in the same folder as the wildshape extension. It does not show up. Wildshape does. If I remove Wildshape from the folder it also disappears from the list when hosting the game.
Unbenannt.PNG
Yes I restarted the pcLast edited by amanwing; April 1st, 2020 at 16:11.
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April 1st, 2020, 16:18 #76Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 1st, 2020, 16:29 #77
- Join Date
- Feb 2012
- Posts
- 119
I used the download button. This is the reason. I just downloaded the file again and it was much bigger. It works now. Thank you Trenloe!
Sorry for being stupid. I don't know github.
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April 1st, 2020, 16:30 #78Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 1st, 2020, 16:44 #79
New version release!
v0.8.0 (April 1st, 2020)
- Added flanking and menu options to configure (Adv/+1/+2/+5). Only works for medium or smaller targets and attackers.
- Added menu options to switch between key combination of "Alt + L-Click" or "Shift + Alt + L-Click", for deleting tokens from map.
- Added exit clause for automatic ranged weapon attacks from PC sheets, for non-standardized range entries.Extension writer, FGU Backer, Ultimate License holder.
5E Enhancer (development and support on hold for now)
Combat Enhancer 5E Classic (no longer officially supported, community support only)
ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.
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April 3rd, 2020, 06:55 #80
- Join Date
- Apr 2018
- Posts
- 109
This is awesome!.. Any chance of addiing Skip characters who don't have initiative in Combat Tracker?
Looking forward to the height feature.
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