Thread: 5E Enhancer
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December 11th, 2020, 22:33 #331
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- Jul 2018
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December 12th, 2020, 02:24 #332
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December 12th, 2020, 18:13 #333
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December 12th, 2020, 18:40 #334
The extension files under lazjen's github have not been modified as of yet, you'll need to pull the lua from the scripts folder.
You'll have to navigate to the LUA file on github, and drop it into the corresponding folder in the extension file.
so for the ranged modifier edit, you'll navigate to: FG-5E-Enhancer/scripts/automatic_range_modifier/
and copy the contents of ranged_attacks.lua and place it in the FG-5E-Enhancer.ext file under /scripts/automatic_range_modifier/ranged_attacks.lua to replace the contents original file (you will need to open the extension file with a program like winzip or winrar if your system cannot open .zip or .ext files).Last edited by Berwind; December 12th, 2020 at 18:45.
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December 14th, 2020, 08:01 #335
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I have heard nothing on this either. Given the detailed setup on Strymir's Github, there is no way I'm going to just grab it and publish a new version.
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December 30th, 2020, 05:23 #336
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I found some more bugs in the ranged attacks code - one was mine, but there were a number of existing issues as well.
Updated file can be found here: https://github.com/chrisryan10/FG-5E...ed_attacks.lua
Replace it in your extension using the instructions previously given in this thread.
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January 2nd, 2021, 06:49 #337
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January 3rd, 2021, 14:40 #338
I've been getting back to D&D after a break and am not sure which files I need for this extension to work anymore. I'm getting an error that "acquireMeasureSemaphore" isn't defined, that I wasn't getting before with the version of this extension I am using. Was this a Smiteworks provided function that was deprecated (seems to be since I didn't change anything with my setup except updates via the launcher and went to run it last night and got this error)
Thanks!
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January 3rd, 2021, 16:47 #339
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January 6th, 2021, 19:20 #340
I've noticed that the option to turn off 'saving throw graphics' doesn't work, success or fail on a saving throw still covers up the token with a huge green tick or red cross symbol - which never goes away.
I've isolated and turned off the 'Saving Throw' sub extension, so I can still enjoy the other benefits of the extension.
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