TALES of the VALIANT
  1. #1091
    Quote Originally Posted by kylethewiz View Post
    1. Abomination Vaults - Eyes of Empty Death
    2. All Urdefhans in sections 2.10.B33a, 2.10.B34, 2.10.B35, 2.10.B36 and 2.10.B37 have spells prepared, but none of the spells have any spell actions set up.
    3. These encounters listed above are on the Map of Hunting Grounds (level 9 of the Gauntlight)
    4. Workaround is currently re-adding the spells to each encounter manually which provides the spell actions properly, albeit very annoying.
    5. Screenshot attached.
    Attachment 62420
    Thanks for the Heads-Up. Has been fixed and should be live on the next update.
    Ultimate License Owner since 2011 and FG GM since 2008
    Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials

    Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)

  2. #1092
    When creating a Kineticist from Rage of Elements, the Kinetic Durability class feature is added at level 5 but it's actually a level 7 feature.

    Edit:
    Also:
    • Kinetic Quickness is a level 11 feature, but it's being added at level 9.
    • Gate's Threshold pops a list of options to choose from at level 5, but not at level 9 (was able to find the required option under Lookup Data though).
    Last edited by humby; October 26th, 2024 at 10:50. Reason: Further issues found and listed.

  3. #1093
    Some spelling errors in the text for the Swarming Rune from the Treasure Vault:

    Able to copy itself many times over when thrown until the air is flled with deadly blades, a swarming weapon turns a single weapon into a shower of devastation.

    Activate command, envision; Frequency once per hour; Effect You fing your weapon and it multiplies as it fies through the air, flling a 30-foot cone. All creatures within the area take damage equal to double the weapon's number of damage dice, with a DC 27 basic Refex save.

  4. #1094
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,169
    Quote Originally Posted by humby View Post
    When creating a Kineticist from Rage of Elements, the Kinetic Durability class feature is added at level 5 but it's actually a level 7 feature.

    Edit:
    Also:
    • Kinetic Quickness is a level 11 feature, but it's being added at level 9.
    • Gate's Threshold pops a list of options to choose from at level 5, but not at level 9 (was able to find the required option under Lookup Data though).
    Thanks for letting us know. We'll investigate and provide fixes in a future release.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #1095
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,169
    Quote Originally Posted by kylethewiz View Post
    1. Abomination Vaults - Eyes of Empty Death
    2. All Urdefhans in sections 2.10.B33a, 2.10.B34, 2.10.B35, 2.10.B36 and 2.10.B37 have spells prepared, but none of the spells have any spell actions set up.
    3. These encounters listed above are on the Map of Hunting Grounds (level 9 of the Gauntlight)
    4. Workaround is currently re-adding the spells to each encounter manually which provides the spell actions properly, albeit very annoying.
    5. Screenshot attached.
    Attachment 62420
    This is fixed with the update today: https://www.fantasygrounds.com/forum...ober-29th-2024

    Thanks again for letting us know about the issue.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #1096
    The Strength of Thousands story pages seem to be missing a section from the adventure path pdf - from the start of volume 1 (Kindled Magic) chapter 3 (Stone-cast Shadows), up to the "C. Infested Caverns" header.

  7. #1097
    Product: Stolen Fate AP1 The Choosing
    Issue: In the printed map of the Harrow Court, there is a scale in the bottom left. This information is not on the FG map and does not appear to be recorded elsewhere.
    Object Impacted: Map: The Harrow Court

  8. #1098
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,169
    Quote Originally Posted by humby View Post
    Product: Stolen Fate AP1 The Choosing
    Issue: In the printed map of the Harrow Court, there is a scale in the bottom left. This information is not on the FG map and does not appear to be recorded elsewhere.
    Object Impacted: Map: The Harrow Court
    Thanks for letting us know about this issue. We'll pass it along to the developer to review.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #1099
    Quote Originally Posted by Trenloe View Post
    I've reached out to the dev for this product and it appears that it's been created but appears to have been overlooked in the review process. They'll chase that up and we'll hopefully get this out soon. Thanks for making us aware of the issue.
    Any update on this? RE: Missing Season of Ghosts Player's Resource and Player's Guide modules

  10. #1100
    Quote Originally Posted by humby View Post
    Product: Stolen Fate AP1 The Choosing
    Issue: In the printed map of the Harrow Court, there is a scale in the bottom left. This information is not on the FG map and does not appear to be recorded elsewhere.
    Object Impacted: Map: The Harrow Court
    This has been fixed and turned in to be pushed to the LIVE system. In case you need to know before the system updates, each hex = 12 miles.
    Developer for lots of adventures, particularly 5E, Pathfinder, Starfinder, and Pathfinder 2E

    Timezone: US Eastern Time
    Ultimate License Holder

Page 110 of 112 First ... 1060100108109110111112 Last

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in