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  1. #1
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    SFRPG Rule Set Weekly Update

    We are trying to put out a weekly update to SFRPG rule set, fixing minor issues and bugs, plus system improvements.


    Rev 1.0.13 and below https://www.fantasygrounds.com/forum...l=1#post380050
    Last edited by Samarex; October 11th, 2019 at 01:44.
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  2. #2
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    OCT 8 Update

    Revision 1.1.0 .
    Server Status: LIVE Server
    The Following updates have been included to the rule set.
    --Switch to semantic versioning (https://semver.org/), starting with version 1.1.0

    --(R)[Action Tab] Added ability to Drop (Items,Feats and Skill Tasks) to the Action Tab as a ability.
    --(R)[Skills] Added Misc Bonus calculation per bonus type. (in edit mode).
    --(R)[Prof] Attacks while NON PROF now give a -4 and report {NON-PROF].
    --(R)[FULL ATTACK] Full Attacks now look at ammo remaining and adjust the number of allowed attacks if not enough ammo.
    --(L)[HEAVY Weapons] -2 to attacks if weapon is too heavy for your STR.
    --(L)[Effects] Added that damage will remove Asleep effect and healing will remove bleeding effect
    --(L)[Effects] Fixed that Stunned condition was applying flat-footed effect twice
    --(L)[Logging] Added character logging to allow for future ability to be able to delete a level correctly.
    --(R)[Spells] Put ability to use Spell Like Abilities (can set seperate castable per day for spells Preperation Spell Caster operation)
    --(R)[Logging] Stats now added to log.
    --(R)[BUG FIX] Race and Theme can no longer be dropped if the already exist.
    --(L)[BUG FIX] Ammunition no longer creates entry on Action tab automatically.
    --(L)[BUG FIX] Drift engine size validation check now correct

    Notes:
    --New Logging system can be accessed via the PC Character sheet. LOG button at the bottom of the sheet.
    ---Logged Drops (Race, Theme, Class, Feats, Proficiency, Ability)
    ---Log Actions (Add, Delete, Adjust)
    ---System will include Stat adjustments created thru out character advancement.)
    ---For current Characters this will show blank until something is added to the character.
    ---Previous Levels will not be included in log, but all advancement for this point on will.
    --Skill Misc bonus will need to be set up on characters to access the Bonus by type go to Skills tab and enter Edit Mode the tab will switch to Bonus Types.
    --- Ra (Racial), Mo (Morale), Lu (Luck), Is (Insight), En (Enhancement), Di(Divine) Misc (UnTyped).
    --[Proficiencies] Weapon Prof will need to be re-dropped to up date for the NON-Prof update.
    Last edited by Samarex; October 10th, 2019 at 02:54. Reason: Updated Server Status
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  3. #3
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    Rev 1.1.0 Now LIVE
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    Alien Archive 3 Creature Companions

    I have updated the rule set to Revision 1.2.1
    Made some minor changes to companions.
    --(L)[BUG FIX] Unable to increase skill rank after level up
    --(L)[BUG FIX] Corrected spelling of Overburdened condition

    Im including a link to a video to see how Creature Companions work

    https://youtu.be/4Z0padvpn8Y
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  5. #5
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    Revision 1.2.2 is LIVE
    UPDATE FIXES AND CHANGES (REV 1.2.2)
    --[BUG FIX] Unable to use Signal Basic drift engine
    --[Enhancement] Item Templates can now be dropped in both Parcels and Party sheet.
    --[Spells] Added Class field in Spell record.(For search by Class).
    --[CT Menu] Clear All Init now also resets rounds.
    --[Races] Fixed script error when opening a race in client mode.
    --[Bug Fix] ItemTemplates empty lines now hide when record locked.
    Last edited by Samarex; November 6th, 2019 at 22:28.
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  6. #6
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    Revision 1.2.3 (STATUS: LIVE)
    UPDATE FIXES AND CHANGES (REV 1.2.3)
    [BUG FIX] Able to heal more stamina points than you lost
    [Enhancement] Companion changes added to character log.
    [BUG FIX] Effects damage dice not doubling on critical.
    [BUG FIX] Companion name not showing up when rolling skills or abilities
    [BUG FIX] Encumbered and Overburdened effects now work for Abiltities and Skills. Still not 100% on Def effects.
    [Enhancement] Duplicate Feat checks added
    [Enhancement] Toughness Feat now adds stamina mod on add and level up. Drop and re-add Toughness to get initial add.
    [BUG FIX] RP Calc now has a minimum of 1 per level
    [BUG FIX] Companion ownership changed on character select
    [BUG FIX] Fixed script error when dropping a parcel into the Party sheet inventory.


    Update Notes:
    1) Re-Drop Toughness feat to update past levels.
    2) Companion name not showing on attacks whan rolled from Client, (Show fine when rolled from host).

    Wanted to get the rest of the fixes out we will work on #2 for next weeks update.
    Last edited by Samarex; November 13th, 2019 at 03:24.
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  7. #7
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    Revision 1.2.3a (STATUS: LIVE)
    UPDATE FIXES AND CHANGES (REV 1.2.3a)

    [HOT FIX] Fixed issue when selecting and releasing characters.

    Might be helpful to release Character owned before updating to clear up database if you opened the campaign and did any character selections.

    Then after update just re-select the characters and everything should be good to go.


    See the following thread for HOT FIX extension to use while waiting on the Live server to get updated.
    https://www.fantasygrounds.com/forum...l=1#post462485
    Last edited by Samarex; November 15th, 2019 at 07:21. Reason: Update status
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  8. #8
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    Revision 1.2.3b
    [Fixed] Loop error when opening a action on the Action tab.

    This fixed some issues on actions. When a recursive loop temanates it stops the function from completing .
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  9. #9
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    Revision 1.2.4
    STATUS: Requested for Update

    Changes for Revision 1.2.4
    --(L)[Enhancement] Modifier buttons now show tooltips and correct cover types per CRB
    --(L)[BUG FIX] Added missing labels for add ability action menu
    --(L)[BUG FIX] Fixed Action Effect label and duration fields garbled with large text
    --(L)[BUG FIX] Removed 50 use limit from weapon charges
    --(R)[Enhancement] (Class Record)Feature and Special Feature tabs can now Drag-n-Drop to copy record
    --(L)[BUG FIX] Fixed that DR types were not applied to PC
    --(L)[BUG FIX] Fixed that nonlethal damage stabilizes (and keeps dying status)
    --(L)[BUG FIX] Fixed RP didn't decrement at end of turn if dying at start of turn
    --(L)[BUG FIX] Fixed RP decremented at exactly 1/2 total HP on second damage per turn
    --(L)[BUG FIX] Fixed intermittent problem with fatigue > SP
    --(L)[Enhancement] Added Nonlethal damage type to modifiers
    --(L)[BUG FIX] Fixed that modifier labels were not showing up on white background

    These changes have been put in for update.
    Rev 1.2.4 was suppose to include Character Operations Manual changes, but rework for that part is in progress so COM changes will be scheduled for 1.2.5.

    Thank You
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