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April 20th, 2020, 07:13 #21
I just want to say that this thread has been very helpful
knowing that FG will access tokens from closed modules just saved my bacon
Thanks everyone !Ultimate License Holder & FGU backer
playing D&D since 1980
Currently GMing:
*Opus Christini Traveller campaign
*
*Currently Playing
*Currently Looking
*
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November 12th, 2020, 04:51 #22
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November 12th, 2020, 04:53 #23
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,564
FGU automatically loads references to all installed token/portrait/image assets. You don't need to load token modules in FGU.
Regards,
JPG
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November 12th, 2020, 05:01 #24
Is there a way to stop FGU from loading certain token modules or packs? I'm trying to improve loading times.
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November 12th, 2020, 10:11 #25If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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November 12th, 2020, 10:42 #26
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