Page 3 of 3 First 123
  1. #21
    Doswelk's Avatar
    Join Date
    Jul 2005
    Location
    Surrey, UK
    Posts
    2,092
    I ran a game today that started with a chase...

    https://www.twitch.tv/videos/509113713
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

    Get Savage
    Ultimate License Holder.
    First GM to post a game for the original FG Con!

  2. #22
    Can I get some help with the "Attack Ignore" formatting? Plenty of Edges and especially things in Savage Rifts ignore range penalties and a bit of automation on those would be awesome.
    The longsword is 15 gold and the short bow is 30? Wait, that means it costs 5 gold for the materials for a longsword and 10 gold for the materials for a short bow?

  3. #23
    Quote Originally Posted by Terhial View Post
    Can I get some help with the "Attack Ignore" formatting? Plenty of Edges and especially things in Savage Rifts ignore range penalties and a bit of automation on those would be awesome.
    I don't know if the ignore keywords have been fully implemented, but as a work around, on the combat tab for the character/NPC you can increase the range brackets of the weapon. E.g. Change 30/60/120 to 120/120/120, that way you'll always be in short range, or 60/60/120, effectively removing medium range.

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in