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Thread: MGT2 Todo List

  1. #11

    Join Date
    Jan 2014
    Location
    California
    Posts
    537
    I meant the ship system for the future High Guard development. I realize that the current is going to be simple ship info was thinking far forward. I'm liking how the system is working out for Starfinder and remembered that forever ago we were waiting for that to be done to use as a base line for the code. It looks like it would work pretty well for vehicles as well. I was just wondering.

    Definitely right now a focus on CSC is a great plan.

  2. #12
    Quote Originally Posted by esmdev View Post
    I meant the ship system for the future High Guard development. I realize that the current is going to be simple ship info was thinking far forward. I'm liking how the system is working out for Starfinder and remembered that forever ago we were waiting for that to be done to use as a base line for the code. It looks like it would work pretty well for vehicles as well. I was just wondering.

    Definitely right now a focus on CSC is a great plan.
    Thanks chap, you've been a star helping out with things here, don't worry about making any kind of comment, we all run our games in different ways so my way is never perfect!

    v1.0.3. should arrive in tomorrows updates! and I'm keen to work with all of you to make the ruleset better and better.

    Now onto v1.1.0....

    Cheers
    MBM

  3. #13
    Training: It would be nice to have training tracker with 8 check boxes for training weeks a check box based on skill for number of successful taring tests required plus also an edu roll for the test once the 8 weeks training are complete.

  4. #14
    In fantasy grounds unity the formatting is not ideal

    for example in finances cash in hand the text covers the first digit

    2020-03-29 15_00_00-Fantasy Grounds.png

  5. #15
    Quote Originally Posted by chekmx View Post
    In fantasy grounds unity the formatting is not ideal

    for example in finances cash in hand the text covers the first digit

    2020-03-29 15_00_00-Fantasy Grounds.png
    Hello,

    I've already spoken to FG about the scaling of the fonts in FGC and FGU, hopefully it will be addressed soon.

    Cheers,
    MBM

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