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Thread: MGT2 Todo List

  1. #1

    MGT2 Todo List

    Folks,

    This is my current to do list, it includes general work and specific work. I'll edit this post as more needs are added, or completed or removed.

    Official Books, Adventures, Campaigns and Box sets
    • Pirates of Drinax Box set (Started, Book 1: 50%, Book 2: 25%, Book 3: 0%)
    • Sword Worlds
    • Shadows of Sindal
    • Drinaxian Companion
    • Book 5 - Traveller Companion (Started, 90% text conversion done, 0% data)
    • Book 4 - Vehicle Handbook
    • Great Rift Box set
    • Element Class Cruisers Box Set
    • JTAS - books will be released one at a time
    • Starter Set
    • Deepnight Endeavour

    Please note that list is always subject to change, depending on player need, Mongoose needs and my own. For example, I've already started on Pirates of Drinax as I'm running it, but the Ships/Ship Combat stuff is in High Guard which won't be available for a while (it's a lot of work).

    Ruleset Features
    • Characteristics - Add support for Traveller Companion additional characteristics
    • Hit Location and Damage Mods - Add the Hit Location tables from Traveller Companion
    • Races have linked Traits (right now just text) that drop into the Racial Traits section, either manually or auto-fill when you drop your race selection onto your sheet
    • Racial Traits modify Skills or drop weapons as appropriate when applied
    • Overhaul Equipment so that effects can be added without the need for custom ruleset work
    • Add Resistances/Vulnerabilities allowing for percentage minus/extra, 1 damager per die etc.
    • Allow attacks to do special over-the-time damage, such as Poisons/Acids

    If you can think of something then please comment.

    Completed official works available for purchase
    • Book 1 - Core rulebook
    • Book 2 - Central Supply Catalogue
    • Book 3 - High Guard (waiting to go Live)
    • Reach Adventure 1 - Marooned on Marduk
    • Reach Adventure 2 - Theories of Everything
    • Reach Adventure 3 - The Calixcuel Incident
    • Reach Adventure 4 - Last Flight of the Amuar
    • Reach Adventure 5 - The Borderland Run
    • Reach Adventure 6 - Exodus (waiting to go Live)
    • Reach Adventure 7 - The Last Train Out of Rakken-Goll (waiting to go Live)
    • Marches Adventure 1 - High and Dry
    • Marches Adventure 2 - Mission to Mithril (waiting to go Live)
    • Spinward Marches 1 - The Bowman Arm
    • Spinward Marches 2 - The Lunion Shield Words
    • Referee's Briefing 1 - Corporations and Companies
    • Referee's Briefing 2 - Anomalies and Wonders
    • Referee's Briefing 3 - Going Portside
    • Referee's Briefing 4 - Mercenary Forces
    • Referee's Briefing 5 - Incidents and Encounters (waiting on release)

    Completed official works in/awaiting Testing
    • Behind the Claw (waiting for the testing)
    • Referee's Briefing 6 - Garden Worlds (waiting for the testing)

    Cheers,
    MBM
    Last edited by MadBeardMan; October 24th, 2020 at 16:12. Reason: Updated list

  2. #2
    Is it possible to make the World data player readable? I'd like to be able to enter information about systems and worlds that the players can read so that they can do lookups in FG and see the info that I've put into the world for them.

  3. #3
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    Quote Originally Posted by esmdev View Post
    Is it possible to make the World data player readable? I'd like to be able to enter information about systems and worlds that the players can read so that they can do lookups in FG and see the info that I've put into the world for them.
    Well, i did the usual tests, and you can take the world link, and drop it on a player. That worked for me.

    /H


    We don't stop playing because we grow old,
    we grow old because we stop playing!


    Now running Third installment of Rise of the Runelords and Fall of plaguestone.

  4. #4
    I suppose I can do that, just a lot of dragging to unlock everything. It's okay though I'm going to use an alternate solution for system data.

  5. #5
    Quote Originally Posted by esmdev View Post
    I suppose I can do that, just a lot of dragging to unlock everything. It's okay though I'm going to use an alternate solution for system data.
    Chap,

    Let me look into adding a 'Share' option to the Worlds Data, that could be super useful.

    On got it, when you are inside the World, you can right click and share that with the players - is this ok?

    Cheers,
    MBM
    Last edited by MadBeardMan; October 28th, 2019 at 18:07.

  6. #6
    Quote Originally Posted by MadBeardMan View Post
    Chap,

    Let me look into adding a 'Share' option to the Worlds Data, that could be super useful.

    Cheers,
    MBM
    It would be super useful.

  7. #7
    Quote Originally Posted by esmdev View Post
    It would be super useful.
    Just posted onto my Twitter a screenshot. I went into a World, right-clicked, selected 'Share' and my player got access to it. I can't find an example of anywhere when you can right-click on a list of data (say Items) and then share.

    Cheers,
    MBM

  8. #8
    Hi,

    I'm new (ish) to the forum at least and am very excited to see this progress (maybe too excited as I have already bought everything currently available.....) and 'inflict' some of the adventures on my players.

    They are mostly 5e and Pathfinder people so might not be quite ready for the brutality (which I think is the best word) of the combat in Traveller let alone all of the rest of the action. Looking to, at a convenient point in this Pathfinder AP, to do the Pirates of Drinax open adventure.

    Especially looking forward to your take (stolen or otherwise I hear) on the ship combat.

    I like what I see so far. Good luck.

    Tails........

  9. #9
    Out of curiosity is the plan still to build off the Starfinder ship system? I've been following the development and it looks like it would be a good base. Just wondering if you've changed your mind from way back when.

  10. #10
    Quote Originally Posted by esmdev View Post
    Out of curiosity is the plan still to build off the Starfinder ship system? I've been following the development and it looks like it would be a good base. Just wondering if you've changed your mind from way back when.
    Hi Esmdev,

    The plan is to get the basics released with v1.1.0 which has the code required for Central Supply Catalogue, and during the CSC branch (v1.1.X) start to make the ship data better and better.

    Started on v1.1.0 yesterday..... should drop around New Year time.

    Cheers,
    MBM

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