Thread: Official MGT2e Bug Report Thread
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January 4th, 2022, 19:40 #651
My PC spacecrat window has the same formatting issue. looks just like your example 1. It looked correct for the other players. I've never messed with the fonts at all but I'll check. Thanks. Its been like that for weeks (maybe months). I just didn't report because I hadn't tried any troubleshooting myself yet.
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January 4th, 2022, 19:52 #652
Another possible issue/solution is if your player is using a non-standard skin (err, I mean... theme). This includes some of the 'official' FGU (forge) themes that are available online - not all have been fully tested against all possible configurations. These approved themes will also occasionally throw Font and Frame issues.
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January 4th, 2022, 21:21 #653Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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January 7th, 2022, 18:03 #654
- Join Date
- Jul 2020
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- 6
This may have already been answered, but how can i modify the armor of a ship?
There is no guide in https://www.fantasygrounds.com/wiki/...hp/User_GuidesLast edited by maw6144; January 7th, 2022 at 18:07.
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January 7th, 2022, 19:46 #655
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- Oct 2021
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If you are talking about modifying it in the ship stats — you have to make your own copy of the ship sheet, and unlock it. Then you can change anything.
If you are talking about modifying armor in the Spaceship Combat Tracker so it actually takes it into account when rolling damage… I have no idea. Just figured out that issue myself.
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January 9th, 2022, 14:11 #656
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- Aug 2012
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- 135
When you change the Hull Points on the ship sheet it changes it in the combat tracker.
Test.PNG - Original
Test 1.PNG - After Change
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January 9th, 2022, 23:06 #657
Hi cdjenson, the records are linked so I'm pretty sure what you are doing should be expected based on the screenshots. What is it you are trying to attain? There might be some workarounds I can think of.
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January 10th, 2022, 01:32 #658
Not sure if this is a bug or I'm missing something but I noticed in the last session I ran that destructive damage was not being automatically applied. I had an npc with PGMP (so 1DD) - rolled die for 2 (which should be 20 damage) but only applies 2. In the output text it will correctly show the damage as destructive and the total amount but then applied a negative modifier (in this case it showed 1d6-18=2).
On a side note, my entries for PGMP have the radiation trait. From my reading of the books (Core and CSC) this should only be for FGMPs?Last edited by ochimura; January 10th, 2022 at 01:41.
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January 10th, 2022, 20:00 #659
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- Aug 2012
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- 135
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January 10th, 2022, 20:25 #660
- Join Date
- Aug 2012
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- 135
Hello,
If you go to the System sheet for the ship click in the armor value area and change the number, then close the ship record and reopen it that will change the armor in both the Party and Ship sheet and in the Ship combat record.
Test 2.PNG
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